Beta release 2
rudderbucky
released this
06 Sep 02:55
·
1611 commits
to master
since this release
v0.1.0-beta changelog:
ADDITIONS:
- Added a general ConditionCheckNode to encompass general player state checks
- Added two commands - "no limits" which removes parts limits on your save, and "i am an uncivilized barbarian", which removes weapon GCD
- Added yard auto-reconstruct. When close to a yard and with damaged/knocked off parts, the yard will automatically replace your parts. Party members that are following you will also auto-reconstruct.
- Added a changelog
REVISIONS:
- Bomb now has tiered damage (2k per tier) and reduced range
- Torpedo no longer deals bonus damage to constructs
- Most canvases are now offloaded. This should improve save load times
- Ship builder now closes on player death
BUGFIXES:
- Fixed some Linux specific path issues
- Laser's damage is now tiered
- Various bugfixes to the main story
- The Item property display no longer blanks out if you open defaults while having a platform selected
- MediumSide2 no longer bugs out with symmetry mode
- Parts on the axes should no longer be deemed invalid by the symmetry check
- Dialogue windows should hopefully no longer jump up and down randomly
- Original part shader should now work better with stealth
- Fixed some issues with sector mirroring platforms
- (hotfix) Temporarily removed the wave folder checking when validating worlds in the save menu
- Graphics should no longer be blurry if you only started playing in the alpha
Thank you for playing ShellCore Command Remastered!