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Beta release 2

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@rudderbucky rudderbucky released this 06 Sep 02:55
· 1611 commits to master since this release

v0.1.0-beta changelog:

ADDITIONS:

  • Added a general ConditionCheckNode to encompass general player state checks
  • Added two commands - "no limits" which removes parts limits on your save, and "i am an uncivilized barbarian", which removes weapon GCD
  • Added yard auto-reconstruct. When close to a yard and with damaged/knocked off parts, the yard will automatically replace your parts. Party members that are following you will also auto-reconstruct.
  • Added a changelog

REVISIONS:

  • Bomb now has tiered damage (2k per tier) and reduced range
  • Torpedo no longer deals bonus damage to constructs
  • Most canvases are now offloaded. This should improve save load times
  • Ship builder now closes on player death

BUGFIXES:

  • Fixed some Linux specific path issues
  • Laser's damage is now tiered
  • Various bugfixes to the main story
  • The Item property display no longer blanks out if you open defaults while having a platform selected
  • MediumSide2 no longer bugs out with symmetry mode
  • Parts on the axes should no longer be deemed invalid by the symmetry check
  • Dialogue windows should hopefully no longer jump up and down randomly
  • Original part shader should now work better with stealth
  • Fixed some issues with sector mirroring platforms
  • (hotfix) Temporarily removed the wave folder checking when validating worlds in the save menu
  • Graphics should no longer be blurry if you only started playing in the alpha

Thank you for playing ShellCore Command Remastered!