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Beta release 3

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@FoeFear FoeFear released this 23 May 00:02
· 1521 commits to master since this release
009694a

v0.1.1-beta changelog:

ADDITIONS:

  • Added yard warp
  • Added clear party options for skirmish entries
  • Added the first set of trigger system nodes
  • Added unload (includes an audio clip)
  • Added poor god mode
  • Added the disrupt audio clip
  • Added siege bullet sprite
  • Force tractor nodes can work on stations

REVISIONS:

  • Reworked laser so that it would no longer be affected by gcd
  • Reworked the symmetry mode for the ship builder
  • Reordered the world creator menu items
  • Revised the line rendering for the sector creator
  • Revised a bunch of sprites
  • Missile can no longer attack air stations

REMOVED:

  • Removed ion air station

BUGFIXES:

  • Fixed some issues with the party member system
  • Fixed the issues with disrupt
  • Fixed the check entity condition and conditional group nodes
  • Fixed some performance and out of bounds problems in the ship builder
  • Fixed bullet's targeting and audio
  • Fixed variables not working with sector limiter nodes
  • Fixed some issues with the mission nodes
  • Fixed some null issues
  • Tooltips text should no longer go out of bounds on the status menu map
  • Control buff should be fixed if the ship has been repaired
  • Inverted tractor should work with any tier
  • Part index should now work with all factions (besides the player faction)
  • Pressing the buttons in reward nodes will no longer cause an error
  • Custom factions can now work with background spawns
  • Node editor should now with Linux builds
  • Core max and regen should now display their stats in ship builder

Thank you for playing ShellCore Command Remastered!