Alpha release 16
rudderbucky
released this
21 Jan 01:20
·
2133 commits
to master
since this release
v5.1.0-alpha changelog:
ADDITIONS:
- The World Creator has received a large facelift. Interfaces previously accessible with only hotkeys should now be also accessible by clicking buttons on the left. The "mode" indicator is actually also a button which allows you to switch the current WC mode
- Switched the standard WC font to the font used in most other parts of the game. The manual retains the previous font for readability
- Added a WC manual to help newcomers understand the basics. More will be added to it in later releases
- Added a time condition node to the World Creator which simply passes after a given amount of time elapses
- You can now rotate the held platform in the World Creator by pressing R. Placed platforms carry forward the rotation of the held platform
- You can now hold LMB/RMB to draw/remove platforms like it's some kind of paint program
- The WC item list has been sorted
- Added the ability to randomly place a set of shards of any of the three tiers into any sector. This can be done via input fields in the Sector Property Display
- There is now an escape menu in the WC in case you want to return to the main menu without quitting the game and restarting
- Added the ability to change the default color of sectors by type
- You can now move the WC camera with the mouse by holding the middle mouse button and dragging at the edges
- The rotation/deletion buttons in the WC Item Property Display should now function properly
- You can now create saves for custom worlds from the main menu. The save menu has been changed to make this rather obvious to do
- Added the ability to delete characters
- Reading worlds into the WC should no longer stack if you do it via the read interface
- Added all turrets to the WC
- Added a side mission to the main world
- Added the damage boost sound
- Added a new world to the game - Vigilant Crusaders by Abnormalities
- Added a changelog
REVISIONS:
- The minimap images for ground platforms should now more accurately depict if there are platform connections or not
- Tanks should no longer be autograbbed when you buy them from Bunkers
- Tanks should now stop moving when they are in range of the target
- Worker drones now move a bit more randomly like other drones
- Hitting "Add world" to create a new world in the write world interface in the WC should now instantly write the world to that name as well
- The credits menu has been changed to be more extendible in the future
- The Character Handler has been moved to Control Mode in the WC
- Credits have been removed from the escape menu for consistency
BUGFIXES:
- Fixed ground platforms not rendering correctly in the map
- Interacting with the Core Upgrader should no longer lock out interaction with other entities
- Fixed an error with targeting destroyed entities
- Fixed an error with bullets fired by destroyed entities
- Fixed various layering issues with items and platforms in the WC
- Fixed background spawns seemingly disappearing in the WC Sector Property Display
- Worker drones should no longer attempt to attack enemies
- Fixed characters randomly duplicating in the game (with a default core being spawned on top of them)
- The party interface received quite a few bugfixes to the assign/unassign buttons, they should now function properly
- Skirmish Minisode should now be in the game again
- Fixed zooming out switching items simultaneously
- (Hopefully) Fixed duplicating platforms
Thank you for playing ShellCore Command Remastered!