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@rudderbucky rudderbucky released this 21 Jan 01:20
· 2133 commits to master since this release

v5.1.0-alpha changelog:

ADDITIONS:

  • The World Creator has received a large facelift. Interfaces previously accessible with only hotkeys should now be also accessible by clicking buttons on the left. The "mode" indicator is actually also a button which allows you to switch the current WC mode
  • Switched the standard WC font to the font used in most other parts of the game. The manual retains the previous font for readability
  • Added a WC manual to help newcomers understand the basics. More will be added to it in later releases
  • Added a time condition node to the World Creator which simply passes after a given amount of time elapses
  • You can now rotate the held platform in the World Creator by pressing R. Placed platforms carry forward the rotation of the held platform
  • You can now hold LMB/RMB to draw/remove platforms like it's some kind of paint program
  • The WC item list has been sorted
  • Added the ability to randomly place a set of shards of any of the three tiers into any sector. This can be done via input fields in the Sector Property Display
  • There is now an escape menu in the WC in case you want to return to the main menu without quitting the game and restarting
  • Added the ability to change the default color of sectors by type
  • You can now move the WC camera with the mouse by holding the middle mouse button and dragging at the edges
  • The rotation/deletion buttons in the WC Item Property Display should now function properly
  • You can now create saves for custom worlds from the main menu. The save menu has been changed to make this rather obvious to do
  • Added the ability to delete characters
  • Reading worlds into the WC should no longer stack if you do it via the read interface
  • Added all turrets to the WC
  • Added a side mission to the main world
  • Added the damage boost sound
  • Added a new world to the game - Vigilant Crusaders by Abnormalities
  • Added a changelog

REVISIONS:

  • The minimap images for ground platforms should now more accurately depict if there are platform connections or not
  • Tanks should no longer be autograbbed when you buy them from Bunkers
  • Tanks should now stop moving when they are in range of the target
  • Worker drones now move a bit more randomly like other drones
  • Hitting "Add world" to create a new world in the write world interface in the WC should now instantly write the world to that name as well
  • The credits menu has been changed to be more extendible in the future
  • The Character Handler has been moved to Control Mode in the WC
  • Credits have been removed from the escape menu for consistency

BUGFIXES:

  • Fixed ground platforms not rendering correctly in the map
  • Interacting with the Core Upgrader should no longer lock out interaction with other entities
  • Fixed an error with targeting destroyed entities
  • Fixed an error with bullets fired by destroyed entities
  • Fixed various layering issues with items and platforms in the WC
  • Fixed background spawns seemingly disappearing in the WC Sector Property Display
  • Worker drones should no longer attempt to attack enemies
  • Fixed characters randomly duplicating in the game (with a default core being spawned on top of them)
  • The party interface received quite a few bugfixes to the assign/unassign buttons, they should now function properly
  • Skirmish Minisode should now be in the game again
  • Fixed zooming out switching items simultaneously
  • (Hopefully) Fixed duplicating platforms

Thank you for playing ShellCore Command Remastered!