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@rudderbucky rudderbucky released this 24 Jan 23:36
· 2109 commits to master since this release

v5.2.0-alpha changelog:

ADDITIONS:

  • You can now hold shift in the Ship Builder to see the actual rectangular bounds of each part
  • Added the Invert Tractor ability - temporarily allows you to grapple yourself to tractorable entities. SASAGEYO!
  • Added advanced traders into the game, courtesy of Abnormalities
  • Shards should now be dragged in by the Yard
  • Added the original game's part shader as an option in settings, courtesy of Shell-Core
  • Added the Core Upgrade Condition node
  • Canvas entries are now scrollable in the input menu for when you have too many to display in a dropdown for your screen
  • Added some more story
  • Added a changelog

REVISIONS:

  • Increased time limit for traveling to Haven 3 in Clearly Delusional Gauntlet from 30 seconds to 35 seconds
  • Decreased the range of the Speeder Tank significantly
  • Made Clearly Delusional ask you for confirmation when you want to start the timed tasks
  • Changed the core designs in the EP2 main menu

BUGFIXES:

  • Fixed a World Creator layering issue with turrets
  • Fixed tanks driving off the end of the road if they weren't in the range of their target
  • Fixed an empty manual entry
  • Fixed the hotkeys manual entry not displaying everything written in it
  • (hotfix) Fixed the hotkeys manual entry not displaying everything written in it again
  • Fixed platforms not loading in the main map
  • (Hopefully) fixed enemy harvesters/player tractors glitching out
  • Fixed cutscenes breaking on world exit
  • (Hopefully) fixed worker drone tractored parts disappearing on entering a new sector
  • (Hopefully) fixed active regen reducing your regen to negative levels
  • (Hopefully) fixed saves breaking if you load a custom world, and then a main world in the same session
  • Destroy entity node should now work with factions correctly
  • Null entity name warning spam removed
  • (Hopefully) fix wave builder text cutoff
  • Wave builder entities should now read in with correct factions
  • (Hopefully) fix secondary targets not being removed on stealth
  • Added some lenience to the Ship Builder to allow for more symmetric designs and fix floating-point rounding issues
  • Removed ending message in Scourge of Secrecy
  • Siege turrets should no longer have attack delays
  • Sukrat has been added back to Haven 2 and Haven 3
  • (Hopefully) fixed torpedo drones
  • (hotfix) Fixed station minimap icons
  • (hotfix) Fixed scrolling canvases being broken in the World Creator Canvas Editor
  • (hotfix) Fixed platforms not saving correctly if you delete them all in a given sector

Thank you for playing ShellCore Command Remastered!