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@rudderbucky rudderbucky released this 02 Feb 23:24
· 2088 commits to master since this release

v5.3.0-alpha changelog:

ADDITIONS:

  • Added item defaults to the WC, you can specify the default faction and json values of items in this window. You can access it in Item Mode
  • Added customizable carriers/outposts/bunkers in the WC via JSON
    • You can access the drone core that outposts/bunkers use and the ground carrier core by pressing X in the WC Ship Builder
  • Added the Change Character Blueprint Node
  • Added remaining drones to the WC
  • Added background spawn option to only show the dialogue if the corresponding ID is in your party
  • Added part index parts seen/obtained as dialogue conditions
  • Added markers for ShellCores in BattleZones
  • Added some more story
  • Added a changelog

REVISIONS:

  • Upgraded default ground carriers. Their drones stick to their spawn points instead of charging at the enemy
  • Increased laser damage, penetration, and reduced energy cost
  • Changed laser color to match with other weapons
  • You cannot interact with entities while dialogue is open now
  • Changed spawn entity to use ID instead of name for entities (flags still use names)
  • Spawned SiegeZone entities only travel to targets that aren't their faction
  • Orange markers are now per mission. You can now click on them in the Status Menu map to switch to the corresponding mission

BUGFIXES:

  • Fixed core alignment bug in background dialogue. Hopefully for real this time.
  • Fixed being able to move in cutscenes
  • Fixed placed ShellCores not spawning correctly in SiegeZones
  • Fixed worker drones being able carry multiple parts
  • Fixed WC layering issue with ShellCores/ground platforms
  • (Hopefully) fixed mission complete box cutting off text
  • (Hopefully) fixed characters randomly moving to the origin point
  • Jump gates now match with faction coloring
  • Fixed bad default color for start mission nodes
  • Only enemy outposts are marked as targets now in SiegeZones
  • Fixed SmallSide3 fill color
  • Fixed skipping faction IDs
  • Fixed background dialogue coloring in main story
  • Leaving BattleZones should now despawn all enemy characters
  • (Hopefully) fixed some control bugs

Thank you for playing ShellCore Command Remastered!