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GameActivity PATCH: Don't read unicode via getUnicodeChar #106

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merged 1 commit into from
Aug 7, 2023

Commits on Aug 7, 2023

  1. GameActivity PATCH: Don't read unicode via getUnicodeChar

    The `unicodeChar` in `GameActivityKeyEvent` wasn't being exposed by
    `android-activity` because we couldn't expose the unicode character in
    the same way with the native-activity backend - due to how events are
    received via an `InputQueue` that doesn't expose the underlying Java
    references for the key events.
    
    Now that we have a consistent way of supporting unicode character
    mapping via `KeyCharacterMap` bindings it's redundant for the
    `GameActivity` backend to call `getUnicodeChar` automatically for
    each key press.
    rib committed Aug 7, 2023
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