A minimal Unreal Engine 5 project for adding and using a compute shader. I published an article that covers the main steps of the process and I use this project as an example.
- CustomComputeShader : The primary game module
- CustomShadersDeclarations : The game module that contains all the code for adding and using the compute shader
- WhiteNoiseCS : A simple compute shader that renders white noise to a texture
This project was reworked and tested for UE5.