Scramble written for Godot 3.1
Godot Scramble is an accurate remake of the classic arcade game from 1981. Written in GD script for the Godot game engine. For this game I implemented my own state machine to make the many phases of the game easier to manage. I also poured over the original assembly language code to understand how the game actually worked and extracted the landscape/maze layouts.
Features
- Pixel perfect sprites (and maze layouts) from the original game
- Includes all 6 levels
- Achievements system
- Attract mode
- Top 10 high score save system
During the attract mode I made my game actually look like it was playing itself.
Just like in the original game it tracks the top scores.
Not in the original arcade game but I've added Xbox style achievements which you can unlock as you improve.