v0.9.1
- finished basic lua plugin support, with plugins: chicken_life and town_portal_check
- add skill selection popup(0x100) to panel masks
- fix the bug that
fps
not working while set to positive value - fix wrong size fetched on fullscreen mode for multiple monitors
- fix nearby map exits detection
v0.9.0 prerelease changes:
- new transparency mechanism, now you can set each color with alpha channel, and are stack with global
alpha
setting - separate d2mapapi out as a standalone project, and re-add by git-subrepo, with lots of tweaks
- D2RMH main program can be built in 64bit now, while using
d2mapapi_piped
as a child process for querying map data