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v0.9.1

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@soarqin soarqin released this 07 Dec 18:03
· 56 commits to master since this release
  • finished basic lua plugin support, with plugins: chicken_life and town_portal_check
  • add skill selection popup(0x100) to panel masks
  • fix the bug that fps not working while set to positive value
  • fix wrong size fetched on fullscreen mode for multiple monitors
  • fix nearby map exits detection

v0.9.0 prerelease changes:

  • new transparency mechanism, now you can set each color with alpha channel, and are stack with global alpha setting
  • separate d2mapapi out as a standalone project, and re-add by git-subrepo, with lots of tweaks
  • D2RMH main program can be built in 64bit now, while using d2mapapi_piped as a child process for querying map data