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Weapons
Splatcraft has Weapons, they can be used to ink the ground and splat opponents, they can be crafted from the Ammo Knights Workbench
As of version 4.0.0 there's a total of 35 Unique Weapons and 27 Weapon Variants, added by the mod. the currently available weapon classes are Shooters, Blasters, Rollers, Brushes, Chargers, Dualies, Sloshers, Splatlings, and Sub Weapons.
Shooters are used with the Use Item/Place Block
keybind. They fire small blobs of ink in quick succession
Blaster are used with the Use Item/Place Block
keybind. They fire large globs of ink with a delayed explosion, which are capable of hitting opponents behind a cover.
Rollers are used with the Use Item/Place Block
keybind, When the keybind is clicked the weapon starts a animation and when it finishes, a large amount of ink is flung from the roller, when held, the roller rolls, inking blocks under the player
Brushes are used with the Use Item/Place Block
keybind. Brushes are smaller rollers, while typically faster
Chagers charge with the Use Item/Place Block
keybind. Chargers charge, the longer they are charged the better the shot, they fire fast ink shots in a straight line, if they are fully charged, the charge may be stored for a few seconds while in swim form
Dualies are used with the Use Item/Place Block
keybind, Dualie Dodge Rolls are used when jumping while shooting and moving. Dualies are weapons that are meant to be used both in the main and off hand, their the only weapon than can increase their stats by double wielding, when jumping while shooting with dualies, a player performs a dodge roll, quickly moving them a short distance
Sloshers are used with the Use Item/Place Block
keybind. Sloshers lob Ink
Splatlings are charged with the Use Item/Place Block
keybind. Splatlings charge, the more time they are charged, the more time they fire for
Sub Weapons are used with the Use Item/Place Block
keybind, Sub Weapons can be used from anywhere in the inventory using the Sub Weapon Hotkey
. Sub weapons spread ink uniquely per weapon
Use Item/Place Block
defaults to the Right Button of the mouse
Sub Weapon Hotkey
defaults to nothing, the user has to bind the hotkey to a button
Dualie Dodge Rolls are activated when a player is shooting, moving, and jumps. This means Auto-Jump can activate Dodge Rolls