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4➤ World Conditions List Page
Special70 edited this page Sep 12, 2021
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2 revisions
- Conditions allows ei users to settle criterias, conditions or requirements.
- Description: Checks if the world has the said weather.
- Example:
conditions:
worldConditions:
ifWeather:
- CLEAR
ifWeatherMsg: '' #<- Here is where you will add the custom message.
- Example Situations:
- If the world starts to rain and the ifWeather condition is set to RAIN, the activator will activate.
- Options: RAIN, CLEAR or STORM
- Required: NO (Default: false)
- More Info: You can edit the error message by adding this in the file:
ifWeatherMsg: "&4&lError you need...."
- Description: Checks if the world is in the said time.
- Example:
conditions:
worldConditions:
ifWorldTime: '>3000'
ifWorldTimeMsg: '' #<- Here is where you will add the custom message.
- Example Situations:
- If the value is
<667
, the activator will only activate if the world's time is below 667 - If the value is
<1988
, the activator will only activate if the world's time is 1988 and below. - If the value is
==465
, the activator will only activate if the world's time is 465. - If the value is
>3001
, the activator will only activate if the world's time is above 3001. - If the value is
>=18000
, the activator will only activate if the world's time is 1800 and above.
- If the value is
- Required: NO
- More Info: You can edit the error message by adding this in the file:
ifWorldTimeMsg: "&4&lError you need...."