Skip to content

strattonbrazil/paintbug

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

75 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

paintbug

3D mesh painter

TODO

  • refactor duplicate code from mesh-render/bake-render shaders
  • keep from painting on one panel if other dirty
  • remove floating gl* references, use inheritance instead
  • optimization: create paint FBO only when needed
  • show correct paint color for overlay brush
  • fix "blurring" that happens to paint buffer on brush drags
  • redirect key events to correct widget
  • clean up texture/mesh ownership
  • fix OpenGL context sharing across app
  • swap Point2 typedef for QPointF
  • add anti-aliasing to viewport
  • bake around edges of UV view to improve texture filtering

About

3D mesh painter

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published