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Updatingv2 #23
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Sync with Mirror's main repo
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Updatingv2 #23
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- localClientActive to above active - ActivateHostScene to bottom out of the way
- Nothing in NetworkIdentity calls this, only external callers
- AssignClientAuthority is the only caller in this class
…anymore (MirrorNetworking#3339) * Fixes: MirrorNetworking#3326 - All callers to Reset are either unspawning (disabling) the object or have run a custom UnSpawnHandler - Sync collections should retain their data in any case because the object may get respawned - When it is respawned, OnDeserializeAll clears the internal collection and changes lists before adding back the entire payload. - Users can always call the public Reset on the SyncObject themselves if they want it wiped. * fixed comment
…issions fixed for host mode and other player's objects on client
…wned objects like character previews
…ivates, but does not spawn scene objects with inactive parents (MirrorNetworking#3347) * fix: MirrorNetworking#3330 MirrorNetworking#2422 SpawnObjects now activates, but does not spawn scene objects with inactive parents * helper function * remove old workaround. identities which aren't active in hierarchy don't have Awake called forcefully anymore. it's not necessary because the second pass won't spawn them anymore. * add comments
- avoids NRE flood if no camera with MainCamera tag.
* Update activation.ylm * Added Semantic.yml * Added SonarQube.yml * Updated main.yml * Updated main.yml * SonarQube - container fixed * main.yml - disabled SonarQube for now - That's going to need a bit more work.
… value in OnSerialize - Fixes MirrorNetworking#3349
- perf: KcpServer/Client RawReceive now call socket.Poll to avoid non-blocking socket's allocating a new SocketException in case they WouldBlock. fixes MirrorNetworking#3413 - perf: KcpServer/Client RawSend now call socket.Poll to avoid non-blocking socket's allocating a new SocketException in case they WouldBlock. fixes MirrorNetworking#3413
- Send/SendTo/Receive/ReceiveFrom NonBlocking extensions. to encapsulate WouldBlock allocations, exceptions, etc. allows for reuse when overwriting KcpServer/Client (i.e. for relays).
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