SDL 2.0.8 for WiiU v1
Pre-release
Pre-release
First somewhat release-ish of SDL2 for WiiU.
Supports:
- Gamepad input via SDL_Joystick, touch/buttons/hats
- 16-bit mono audio (SDL will handle conversion from any supported format)
- Hardware accelerated 2D via SDL_Render, with full render-to-texture support
- Support for display on both the TV and Gamepad (see Custom Window Flags if you want different images on each display)
It's not production-ready, but it works, and you can start making apps with SDL!