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add precompiled c/c++ header support to zig build #17956

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@xxxbxxx xxxbxxx commented Nov 10, 2023

It gets my c++ project full rebuild time from

real	10m13.212s
user	139m23.711s
sys	12m1.938s

to

real	4m52.636s
user	64m52.851s
sys	5m59.472s

pch are a little bit different from other compile steps:

  • like binary object files they are built by the C compiler from a (single) source header file.
  • however, unlike binary object files, they are not to be fed to the linker, but as a companion source file to subsequent C compiles.

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xxxbxxx commented Nov 24, 2023

ah. there's a problem still.

somehow didn't notice before but:
when not cleaning the cache and doing a "git pull && build "

I sometimes get this error

:1:1: error: file '/path/to/some_include.h' has been modified since the precompiled header '..../zig-cache/o/1b1f7758f51d4e159b4e5605c9750412/all.pch' was built: mtime changed (was 1700661825, now 1700815558)
:1:1: note: please rebuild precompiled header '..../zig-cache/o/1b1f7758f51d4e159b4e5605c9750412/all.pch'

with some_include.h contents unchanged but probably touched by git or something.

so it needs some adjustment to do either to make llvm less strict, or the zig caching system more strict to accommodate for this.

@xxxbxxx xxxbxxx marked this pull request as draft November 24, 2023 08:59
@xxxbxxx xxxbxxx marked this pull request as ready for review November 25, 2023 08:09
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xxxbxxx commented Nov 25, 2023

so it needs some adjustment to do either to make llvm less strict, or the zig caching system more strict to accommodate for this.

There is indeed an option for this:
https://releases.llvm.org/17.0.1/tools/clang/docs/ClangCommandLineReference.html#cmdoption-clang-fpch-validate-input-files-content

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A few points on this topic:

  1. Nice work. I'm willing to merge & maintain this enhancement if you rebase against the latest master and deal with those conflicts.
  2. Is the example from the new standalone test that you added a good representation of how this is intended to be used? If so, I want to run another idea by you: perhaps the build system could do this automatically? Is there any downside? What's stopping the build system from always precompiling headers, caching them, re-running that process if they are invalidated, and always passing pch files to clang?

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xxxbxxx commented Jan 17, 2024

2. Is the example from the new standalone test that you added a good representation of how this is intended to be used? If so, I want to run another idea by you: perhaps the build system could do this automatically? Is there any downside? What's stopping the build system from always precompiling headers, caching them, re-running that process if they are invalidated, and always passing pch files to clang?

I don't think this would work.

  1. making a unique pch for each compilation unit would be slower, so we'd need to automatically aggreagate includes of multiple c files, to be able to reuse the same pch multiple times
  2. it is sensitive to include order, #defines, ... so it would be tricky to automate this, I think.
  3. you may not want to include every include of the whole program into a single pch, because it turns every touch and build (of a single header) into full rebuild.

What may work is to automatically make a pch header for system/libc/libc++ includes and provide that if none are manually specified. And that could be in the global cache probably.

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Interesting. Thanks for that insight. We can consider that idea regarding libc/libc++ in a separate proposal.

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xxxbxxx commented Jan 21, 2024

As an other test, I've added pch support to
https://github.com/andrewrk/libchromaprint

patch
diff --git a/build.zig b/build.zig
index e7d4f8e..3774c80 100644
--- a/build.zig
+++ b/build.zig
@@ -18,7 +18,7 @@ pub fn build(b: *std.Build) void {
     lib.linkLibC();
     lib.linkLibCpp();
     lib.addIncludePath(.{ .path = "src" });
-    lib.addConfigHeader(b.addConfigHeader(.{
+    const config_h = b.addConfigHeader(.{
         .style = .{ .cmake = .{ .path = "config.h.in" } },
     }, .{
         .HAVE_ROUND = 1,
@@ -35,7 +35,31 @@ pub fn build(b: *std.Build) void {
         .USE_FFTW3F = null,
         .USE_VDSP = null,
         .USE_KISSFFT = null,
-    }));
+    });
+    const c_flags = &.{
+        "-std=c++11",
+        "-fno-rtti",
+        "-fno-exceptions",
+        "-DHAVE_CONFIG_H",
+        "-D_SCL_SECURE_NO_WARNINGS",
+        "-D__STDC_LIMIT_MACROS",
+        "-D__STDC_CONSTANT_MACROS",
+        "-DCHROMAPRINT_NODLL",
+    };
+    lib.addConfigHeader(config_h);
+
+    const pch = b.addPrecompiledCHeader(.{
+        .name = "chromaprint",
+        .target = target,
+        .optimize = optimize,
+        .cpp_header = true,
+    }, .{
+        .file = .{ .path = "src/pch.h" },
+        .flags = c_flags,
+    });
+    pch.addIncludePath(.{ .path = "src" });
+    pch.addConfigHeader(config_h);
+
     lib.addCSourceFiles(.{
         .files = &.{
             "src/audio_processor.cpp",
@@ -57,16 +81,8 @@ pub fn build(b: *std.Build) void {
             "src/chromaprint.cpp",
             "src/fft_lib_avfft.cpp",
         },
-        .flags = &.{
-            "-std=c++11",
-            "-fno-rtti",
-            "-fno-exceptions",
-            "-DHAVE_CONFIG_H",
-            "-D_SCL_SECURE_NO_WARNINGS",
-            "-D__STDC_LIMIT_MACROS",
-            "-D__STDC_CONSTANT_MACROS",
-            "-DCHROMAPRINT_NODLL",
-        },
+        .flags = c_flags,
+        .precompiled_header = pch,
     });
     lib.addCSourceFiles(.{
         .files = &.{
diff --git a/src/pch.h b/src/pch.h
new file mode 100644
index 0000000..489a7f3
--- /dev/null
+++ b/src/pch.h
@@ -0,0 +1,23 @@
+#include <stdint.h>
+#include <math.h>
+#include <assert.h>
+#include <stdio.h>
+#include <string.h>
+
+#include <vector>
+#include <limits>
+#include <cmath>
+#include <limits>
+#include <algorithm>
+#include <string>
+#include <cstring>
+#include <memory>
+#include <cassert>
+
+extern "C" {
+#include <libavcodec/avcodec.h>
+#include <libavcodec/avfft.h>
+#include <libavutil/mem.h>
+}
+

rebuilding only libchromaprint (and not the dependencies) I get something like:

without .precompiled_header = pch,:

real 0m10.904s
user 0m34.543s
sys 0m6.052s

with .precompiled_header = pch,:

real 0m10.169s
user 0m18.176s
sys 0m4.783s

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xxxbxxx commented Jan 21, 2024

however there's still something going wrong somewhere.

continuing on the libchromaprint example,
if I:

  • make some change to src/utils/gaussian_filter.h (like adding whitespace)
  • then touch src/pch.h
  • zig build
:1:1: error: file '.../libchromaprint/src/pch.h' has been modified since the precompiled header '.../libchromaprint/zig-cache/o/0a3b415db50f4a754a9af6536bf2a496/chromaprint.pch' was built: mtime changed (was 1705833127, now 1705837082)
:1:1: note: please rebuild precompiled header '.../libchromaprint/zig-cache/o/0a3b415db50f4a754a9af6536bf2a496/chromaprint.pch'

the modified file src/utils/gaussian_filter.h is not included by (or any dependency of) pch.h (it is actually only included by a single cpp file)
So I really don't understand what is going on.

edit: It's much simpler than that.

  • add whitespace to src/fingerprint_matcher.cpp -> ok
  • touch src/pch.h, add whitespace to src/fingerprint_matcher.cpp -> error

so it really looks like -fpch-validate-input-files-content doesn't do anything. mmmm.

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xxxbxxx commented Jan 21, 2024

ok.
apparently it was just that -fpch-validate-input-files-content is needed both when using and when emitting the pch.

@xxxbxxx xxxbxxx marked this pull request as ready for review January 21, 2024 21:04
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@xxxbxxx xxxbxxx force-pushed the pch-support branch 3 times, most recently from 6ebb133 to 9c51931 Compare January 27, 2024 16:51
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xxxbxxx commented Jan 28, 2024

yeah I was trying to sneak in the feature without add new explicit options, for some reason - probably because precompiled header are specific to c/c++ , not a zig language thing,

I tried to modify the change to be more straight forward, that should address all review comments.

@xxxbxxx xxxbxxx force-pushed the pch-support branch 2 times, most recently from 9b2af04 to b83acd6 Compare January 31, 2024 06:16
@xxxbxxx xxxbxxx force-pushed the pch-support branch 2 times, most recently from ac05328 to 18f282c Compare April 9, 2024 05:54
@andrewrk
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andrewrk commented Jul 3, 2024

I'm sorry, I have let this sit too long unreviewed and acquire conflicts. I will fix them for you and attempt to merge this, but I will first give priority to the other PRs that are closer to a mergeable state.

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xxxbxxx commented Jul 6, 2024

acquire conflicts. I will fix them for you

No trouble: I do use the branch locally and keep it up to date. I just don't push everytime not to waste CI time.. :)

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xxxbxxx commented Jul 6, 2024

I tried to hack together an example with https://github.com/allyourcodebase/cpython :

You can see it is a bit clumsy to use:

  • the options need to be repeated. (however I don't see how it can be avoided. for example, adding some mechanism to inherit options from the exe doesn't make sense because the same pch file can be used on multiple exes)
  • it needs some manual setup, since the include context must be taken into account. see NEEDS_PY_IDENTIFIER
  • linkLibC() is a bit strange since no linking takes place, but it is needed to add the libc include paths.

However I do observe a small speedup:

with pch baseline
real 0m29,353s 0m42,753s
user 4m54,776s 7m50,943s
sys 1m20,702s 1m48,318s

time to rebuild with zig build 5 times.
(only the cpython source, not the openssl dependency. Which I did by hacking a fake config.h option that I change to force a rebuild)

diff --git a/build.zig b/build.zig
index c7fc831039..288e078b96 100644
--- a/build.zig
+++ b/build.zig
@@ -30,7 +30,7 @@ pub fn build(b: *std.Build) void {
     exe.rdynamic = true;
 
     @setEvalBranchQuota(10000);
-    exe.addConfigHeader(b.addConfigHeader(.{
+    const config_header = b.addConfigHeader(.{
         .style = .{ .autoconf = b.path("pyconfig.h.in") },
         .include_path = "pyconfig.h",
     }, .{
@@ -628,7 +628,24 @@ pub fn build(b: *std.Build) void {
         .socklen_t = null,
         .uid_t = null,
         .WORDS_BIGENDIAN = null,
-    }));
+    });
+    exe.addConfigHeader(config_header);
+
+    const precompiled_header = b.addPrecompiledCHeader(.{
+        .name = "Python",
+        .target = target,
+        .optimize = optimize,
+    }, .{ .file = b.path("Include/Python.h"), .flags = &.{
+        "-fwrapv",
+        "-std=c11",
+        "-fvisibility=hidden",
+        "-DPy_BUILD_CORE",
+    } });
+    precompiled_header.linkLibC(); // setup libc include path
+    precompiled_header.addIncludePath(b.path("Include/internal"));
+    precompiled_header.addIncludePath(b.path("."));
+    precompiled_header.addIncludePath(b.path("Include"));
+    precompiled_header.addConfigHeader(config_header);
 
     exe.addCSourceFiles(.{ .files = &.{
         "Modules/_abc.c",
@@ -664,7 +681,6 @@ pub fn build(b: *std.Build) void {
         "Modules/getbuildinfo.c",
         "Modules/itertoolsmodule.c",
         "Modules/main.c",
-        "Modules/mathmodule.c",
         "Modules/md5module.c",
         "Modules/sha1module.c",
         "Modules/sha256module.c",
@@ -805,7 +821,19 @@ pub fn build(b: *std.Build) void {
         "-std=c11",
         "-fvisibility=hidden",
         "-DPy_BUILD_CORE",
+    }, .precompiled_header = precompiled_header.getEmittedBin() });
+
+    // compile without precompiled header:
+    //   the file includes Python.h with NEEDS_PY_IDENTIFIER defined.
+    exe.addCSourceFiles(.{ .files = &.{
+        "Modules/mathmodule.c",
+    }, .flags = &.{
+        "-fwrapv",
+        "-std=c11",
+        "-fvisibility=hidden",
+        "-DPy_BUILD_CORE",
     } });
+
     exe.addCSourceFiles(.{ .files = &.{
         "Modules/getpath.c",
     }, .flags = &.{

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xxxbxxx commented Sep 7, 2024

(merged back from #20879)

I included a simpler interface to use precompiled headers:

It is now possible to simply add the name of the header file to precompile:

exe.addCSourceFiles(.{
            .files = &.{"file.c", ...},
            .flags = ...,
            .precompiled_header = .{ .source_header = .{.path = b.path("all.h")} },
        });

In order to do this,

  • I added an extra finalize() function to the build steps,
  • created new build steps not explicitly requested by the user,
  • as well as altered the compile steps after the user as initialised them.
    I don't know if that fits the general design of the build system or if there's an other way to achieve this.

updated example patch for https://github.com/allyourcodebase/cpython:

--- a/build.zig
+++ b/build.zig
@@ -664,7 +664,6 @@ pub fn build(b: *std.Build) void {
         "Modules/getbuildinfo.c",
         "Modules/itertoolsmodule.c",
         "Modules/main.c",
-        "Modules/mathmodule.c",
         "Modules/md5module.c",
         "Modules/sha1module.c",
         "Modules/sha256module.c",
@@ -805,7 +804,19 @@ pub fn build(b: *std.Build) void {
         "-std=c11",
         "-fvisibility=hidden",
         "-DPy_BUILD_CORE",
-    } });
+    }, .precompiled_header = .{ .source_header = .{ .path = b.path("Include/Python.h") } } });
+
+    // files that includes Python.h with NEEDS_PY_IDENTIFIER defined
+    exe.addCSourceFiles(.{ .files = &.{
+        "Modules/mathmodule.c",
+    }, .flags = &.{
+        "-fwrapv",
+        "-std=c11",
+        "-fvisibility=hidden",
+        "-DPy_BUILD_CORE",
+        "-DNEEDS_PY_IDENTIFIER",
+    }, .precompiled_header = .{ .source_header = .{ .path = b.path("Include/Python.h") } } });
+
     exe.addCSourceFiles(.{ .files = &.{
         "Modules/getpath.c",
     }, .flags = &.{

Time to zig build when altering Include/Python.h:
before:

real 0m8,841s
user 1m33,561s
sys 0m21,765s

after:

real 0m6,969s
user 1m6,623s
sys 0m17,996s

lib/std/Build/Module.zig Outdated Show resolved Hide resolved
@@ -46,11 +46,36 @@ pub const RPath = union(enum) {
special: []const u8,
};

// subset of Compilation.FileExt
pub const AsmSourceLang = enum {

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Should there be a way to specify defines and/or flags? When using assembly with the C preprocessor, defines are definitely important; I'm not sure if general purpose flags would be of any use though, and defines are only used in assembly with the C preprocessor.

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I guess so, but I never used addAssemblyFile() myself so I don't know how it is used by people. And I don't know if there is a reason to have it separate from addCSourceFile() - which coincidentally also allows for asm files with defines and all.
maybe it should just be removed?

Altough I don't want to include unrelated changes to the pull request, looks like I still felt compelled to add AsmSourceFile to make the API of addAssemblyFile() more similar to addCSourceFile() for some reason, maybe I shouldn't have or I should go all the way. (but that looks like wasted effort if it is to be deleted)

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Comment on lines +125 to +131
/// "assembler"
assembly,
/// "assembler-with-cpp"
assembly_with_cpp,

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If there is already an addAssemblyFile, is .assembly and .assembly_with_cpp necessary in CSourceLang? The only difference is the ability to provide flags and/or defines (which may be important). We probably don't want two ways to do the same thing.

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yeah, as I said I'm more drawn to removing it. and maybe finding a better name for addCSourceFile to reflect that it is not "C" source, but "not zig" source?

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Relevant comment about the name: #20655 (comment)

Zig primarily has built-in first-class support for the C and C-like languages, and I don't believe there is intention to have that kind of support for other languages, so addCSourceFile may be fine.

Comment on lines 1117 to 1122
if (prev_has_xflag and link_object != .c_source_file and link_object != .c_source_files and link_object != .assembly_file) {
try zig_args.append("-x");
try zig_args.append("none");
prev_has_xflag = false;
}

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Is this necessary? It isn't done for cflags and it seems like a bit of a hack.

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mmm I don't remember if I was cautious with having a left over "-x option" propagating the rest of the command line, or if there is a actual problem by removing it.
will look into it.

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src/main.zig has some relevant information on how the flag is parsed

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yeah I reckon if you mix library/objects files and sources
this line .positional => switch (file_ext orelse Compilation.classifyFileExt(mem.sliceTo(it.only_arg, 0))) will propage the -x to unrelated files.
I'll try to make a test case.

(btw, thanks for the review, sorry for the delay)

Comment on lines 1254 to 1283
if (asm_file.lang) |lang| {
try zig_args.append("-x");
try zig_args.append(lang.getLangName());
prev_has_xflag = true;
} else if (prev_has_xflag) {
try zig_args.append("-x");
try zig_args.append("none");
prev_has_xflag = false;
}

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This section of code to check the previous -x flag is duplicated 3 times, and the same goes for the check for -cflags. It should probably be refactored.

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lib/std/Build.zig Outdated Show resolved Hide resolved
Comment on lines +125 to +131
/// "assembler"
assembly,
/// "assembler-with-cpp"
assembly_with_cpp,

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Relevant comment about the name: #20655 (comment)

Zig primarily has built-in first-class support for the C and C-like languages, and I don't believe there is intention to have that kind of support for other languages, so addCSourceFile may be fine.

@@ -1212,6 +1223,7 @@ fn getZigArgs(compile: *Compile, fuzz: bool) ![][]const u8 {
switch (other.kind) {
.exe => return step.fail("cannot link with an executable build artifact", .{}),
.@"test" => return step.fail("cannot link with a test", .{}),
.pch => @panic("Cannot link with a precompiled header file"),

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Any particular reason to use panic instead of step.fail like the two cases above?

@@ -817,17 +824,20 @@ pub fn linkFrameworkWeak(c: *Compile, name: []const u8) void {

/// Handy when you have many C/C++ source files and want them all to have the same flags.
pub fn addCSourceFiles(compile: *Compile, options: Module.AddCSourceFilesOptions) void {
assert(compile.kind != .pch); // pch can only be generated from a single C header file

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I feel it's a bit odd for compile.addCSourceFiles (and the similar functions below) to have different behavior than compile.root_module.addCSourceFiles, especially considering the latter is invalid as well and would probably crash on the assert in finalize. Additionally, it seems most of the functions in Step.Compile don't make much sense for a precompiled header. It may be worth just making a seperate Step.Compile.Pch or Step.PrecompileHeader similar to what Step.TranslateC does.

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Additionally, it seems most of the functions in Step.Compile don't make much sense for a precompiled header.

mmm I don't most . The precompiled header are sensitive to most compiler options, so for instance even "linkXXX" functions may change compile flags and defines that impact the header compilation even though the actual linking doesn't take place.

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I wouldn't expect any linker options to affect a precompiled header since linking would be done by the executable/library Compile step, although you might know better than I. Also, I can't think of much use for the functions below:

installHeader*
addObjCopy
checkObject
setLinkerScript, setVersionScript // only for the linker
forceUndefinedSymbol // for the linker, doesn't really make sense for a pch
isDynamicLibrary/isStaticLibrary/isDll/producesPdbFile/producesImplib // always false
link* // shouldn't change the output, unless pch's fail to compile when the symbols aren't resolved.
addCSourceFile* // can't compile anything more than the pch
addWin32ResourceFile
setVerboseLink // no linking takes place, therefore no output from the linker
getEmitted* //  most of these would fail assertions on a pch
addObjectFile/addObject

That's a large amount of the user-facing API of Step.Compile which wouldn't make sense to use in this context, I think it's worth having a separate step so that the API makes it more clear on what affects the compilation of the PCH, what is impossible/doesn't make sense, and what doesn't affect compilation.

…tection.

and change `addAssemblyFile()` to use a `AsmSourceFile` option struct as well. (breaking change)

Language is inferred from the file extension, however:
- it can be ambiguous. for instance,
    ".h" is often used for c headers or c++ headers.
    ".s" (instead of ".S") assembly files may still need the c preprocessor. (ziglang#20655)

- a singular file may be interpreted with different languages depending on the context.
    in "single-file libraries", the source.h file can be both a c-header to include, or compiled as a C file (with a #define as toggle)  (ziglang#19423)
… options in a single compile step.

It tests addAssemblyFile() with options, and the CSourceFile .lang override.
…s in Compile step

to de-duplicate cflags tracking.
usage example:
        `zig build-pch -lc++ -x c++-header test.h`
        `zig run -lc++ -cflags -include-pch test.pch -- main.cpp`

It builds the file.pch with llvm "-fpch-validate-input-files-content",
so it includes data for better integration with zig caching system.
adds a new mode to the Compile step.
It shares most of the code with previous compile steps, but with extra constraints expressed by assert checks.
It is called after the user has fully configured the steps in the build() function.
a compile step to build the pch file will be automatically created.

To benefit from precompiled headers, it is now possible to simply change
exe.addCSourceFiles(.{
            .files = &.{"file.c"},
            .flags = ...,
        });

into

exe.addCSourceFiles(.{
            .files = &.{"file.c"},
            .flags = ...,
            .precompiled_header = .{ .source_header = .{ path = b.path("rootincludes.h") } },
        });
@xxxbxxx xxxbxxx marked this pull request as draft December 19, 2024 08:40
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