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Block Entity Modifier Types
Apollo edited this page Sep 16, 2024
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1 revision
The apply_all
block entity modifier type applies all of the inputted block entity modifiers in order.
{
"type": "lithostitched:apply_all",
"modifiers": [
{
"type": "minecraft:append_loot",
"loot_table": "minecraft:archaeology/desert_pyramid"
},
{
"type": "minecraft:passthrough"
}
]
}
-
modifiers
: The list of modifiers to apply.
The apply_random
block entity modifier type applies a random block entity modifiers from a weighted list.
{
"type": "lithostitched:apply_random",
"modifiers": [
{
"weight": 2,
"data": {
"type": "minecraft:append_loot",
"loot_table": "minecraft:archaeology/desert_pyramid"
}
},
{
"weight": 1,
"data": {
"type": "minecraft:append_loot",
"loot_table": "minecraft:archaeology/desert_well"
}
}
]
}
-
modifiers
: A weighted list of modifiers to apply. Only one modifier from the list will be applied.
All json here can be generated using the Lithostitched generator website!