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Template Pool Element Types
Apollo edited this page Nov 23, 2024
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As of v1.3.5, both vanilla and Lithostitched jigsaw structures support guaranteed and limited elements!
The limited
pool element type limits the amount of times a given pool element can be placed in a structure.
{
"element_type": "lithostitched:limited",
"delegate": {
"element_type": "minecraft:single_pool_element",
"projection": "rigid",
"location": "example:dungeon/rare_room",
"processors": "minecraft:empty"
},
"limit": 2
}
-
delegate
: The pool element that will actually be placed in the world. It cannot be another custom Lithostitched pool element type. -
limit
: The maximum number of times the element can generate in each instance of a structure. The piece can generate less times than thelimit
, but it won't go over it. -
min_depth
: The minimum depth in the structure that the element can be placed in. This can be used to ensure that a guaranteed piece doesn't generate too close to the starting piece. Defaults to 0.
The guaranteed
pool element type forces a certain number of a pool elements to generate in each instance of a structure.
{
"element_type": "lithostitched:guaranteed",
"delegate": {
"element_type": "minecraft:single_pool_element",
"projection": "rigid",
"location": "example:dungeon/boss_room",
"processors": "minecraft:empty"
},
"count": 1,
"min_depth": 4
}
-
delegate
: The pool element that will actually be placed in the world. It cannot be another custom Lithostitched pool element type. -
count
: The number of times the element will generate in each instance of a structure. -
min_depth
: The minimum depth in the structure that the element can be placed in. This can be used to ensure that a guaranteed piece doesn't generate too close to the starting piece. Defaults to 0.
All json here can be generated using the Lithostitched generator website!