Skip to content

Actions: DiligentGraphics/DiligentFX

MacOS/iOS/tvOS build

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
87 workflow run results
87 workflow run results

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Hydrogent: enabled transparencies
MacOS/iOS/tvOS build #176: Commit e71b23a pushed by TheMostDiligent
September 19, 2023 05:30 12m 55s development
September 19, 2023 05:30 12m 55s
Hydrogent: added environment map rendering
MacOS/iOS/tvOS build #175: Commit 726a2ef pushed by TheMostDiligent
September 19, 2023 02:35 13m 29s development
September 19, 2023 02:35 13m 29s
Added environment map renderer
MacOS/iOS/tvOS build #174: Commit 8376ce9 pushed by TheMostDiligent
September 17, 2023 23:34 14m 50s master
September 17, 2023 23:34 14m 50s
Added environment map renderer
MacOS/iOS/tvOS build #173: Commit 8376ce9 pushed by TheMostDiligent
September 17, 2023 23:17 13m 38s development
September 17, 2023 23:17 13m 38s
Update CMake for Emscripten
MacOS/iOS/tvOS build #172: Commit d224cf6 pushed by thearperson
September 17, 2023 21:16 12m 51s emscripten
September 17, 2023 21:16 12m 51s
PBR renderer: improved handling of sRGB textures
MacOS/iOS/tvOS build #171: Commit 8e70179 pushed by TheMostDiligent
September 17, 2023 06:10 17m 45s master
September 17, 2023 06:10 17m 45s
PBR renderer: improved handling of sRGB textures
MacOS/iOS/tvOS build #170: Commit 8e70179 pushed by TheMostDiligent
September 16, 2023 23:10 12m 52s USD
USD
September 16, 2023 23:10 12m 52s
Hydrogent: load textures as 2D array as expected by PBR renderer
MacOS/iOS/tvOS build #169: Commit caaad88 pushed by TheMostDiligent
September 16, 2023 01:02 26m 54s USD
USD
September 16, 2023 01:02 26m 54s
PBR Renderer: fixed shader conversion issue in OpenGL
MacOS/iOS/tvOS build #168: Commit 3d2b1bb pushed by TheMostDiligent
September 15, 2023 23:46 12m 4s USD
USD
September 15, 2023 23:46 12m 4s
Hydrogent: enabled objects without texture coordinates
MacOS/iOS/tvOS build #167: Commit 221792c pushed by TheMostDiligent
September 15, 2023 15:21 14m 16s USD
USD
September 15, 2023 15:21 14m 16s
Light Scattering FX: use BS_AdditiveBlend from Common States
MacOS/iOS/tvOS build #166: Commit ad12b14 pushed by TheMostDiligent
September 14, 2023 02:47 22m 58s master
September 14, 2023 02:47 22m 58s
Light Scattering FX: use BS_AdditiveBlend from Common States
MacOS/iOS/tvOS build #165: Commit ad12b14 pushed by TheMostDiligent
September 14, 2023 01:34 45m 55s development
September 14, 2023 01:34 45m 55s