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PBR_Renderer::CreateInfo: removed EnableMeshIdRendering member
Linux build #212: Commit 612a3d1 pushed by TheMostDiligent
October 8, 2023 02:30 6m 35s development
October 8, 2023 02:30 6m 35s
PBR_Renderer::CreateInfo: removed EnableMeshIdRendering member
Win32/UWP build #212: Commit 612a3d1 pushed by TheMostDiligent
October 8, 2023 02:30 11m 34s development
October 8, 2023 02:30 11m 34s
PBR_Renderer::CreateInfo: removed EnableMeshIdRendering member
MacOS/iOS/tvOS build #211: Commit 612a3d1 pushed by TheMostDiligent
October 8, 2023 02:30 11m 38s development
October 8, 2023 02:30 11m 38s
PBR_Renderer::CreateInfo: removed EnableMeshIdRendering member
MSVC Code Analysis #219: Commit 612a3d1 pushed by TheMostDiligent
October 8, 2023 02:30 6m 13s development
October 8, 2023 02:30 6m 13s
PBR_Renderer::CreateInfo: removed EnableMeshIdRendering member
Emscripten build #212: Commit 612a3d1 pushed by TheMostDiligent
October 8, 2023 02:30 6m 33s development
October 8, 2023 02:30 6m 33s
PBR Renderer: optimized PSO initialization
Win32/UWP build #211: Commit feee396 pushed by TheMostDiligent
October 8, 2023 01:51 13m 59s development
October 8, 2023 01:51 13m 59s
PBR Renderer: optimized PSO initialization
MSVC Code Analysis #218: Commit feee396 pushed by TheMostDiligent
October 8, 2023 01:51 6m 12s development
October 8, 2023 01:51 6m 12s
PBR Renderer: optimized PSO initialization
Linux build #211: Commit feee396 pushed by TheMostDiligent
October 8, 2023 01:51 7m 12s development
October 8, 2023 01:51 7m 12s
PBR Renderer: optimized PSO initialization
MacOS/iOS/tvOS build #210: Commit feee396 pushed by TheMostDiligent
October 8, 2023 01:51 15m 27s development
October 8, 2023 01:51 15m 27s
PBR Renderer: optimized PSO initialization
Emscripten build #211: Commit feee396 pushed by TheMostDiligent
October 8, 2023 01:51 8m 57s development
October 8, 2023 01:51 8m 57s
PBR Renderer: fixed mesh ID PSO
MSVC Code Analysis #217: Commit 14ba20e pushed by TheMostDiligent
October 8, 2023 01:24 6m 24s development
October 8, 2023 01:24 6m 24s
PBR Renderer: fixed mesh ID PSO
MacOS/iOS/tvOS build #209: Commit 14ba20e pushed by TheMostDiligent
October 8, 2023 01:24 14m 41s development
October 8, 2023 01:24 14m 41s
PBR Renderer: fixed mesh ID PSO
Emscripten build #210: Commit 14ba20e pushed by TheMostDiligent
October 8, 2023 01:24 7m 11s development
October 8, 2023 01:24 7m 11s
PBR Renderer: fixed mesh ID PSO
Linux build #210: Commit 14ba20e pushed by TheMostDiligent
October 8, 2023 01:24 5m 44s development
October 8, 2023 01:24 5m 44s
PBR Renderer: fixed mesh ID PSO
Win32/UWP build #210: Commit 14ba20e pushed by TheMostDiligent
October 8, 2023 01:24 12m 59s development
October 8, 2023 01:24 12m 59s
PBR Renderer: added wireframe mode
MacOS/iOS/tvOS build #208: Commit 70cfbc9 pushed by TheMostDiligent
October 8, 2023 00:57 11m 49s development
October 8, 2023 00:57 11m 49s
PBR Renderer: added wireframe mode
Win32/UWP build #209: Commit 70cfbc9 pushed by TheMostDiligent
October 8, 2023 00:57 17m 8s development
October 8, 2023 00:57 17m 8s
PBR Renderer: added wireframe mode
Emscripten build #209: Commit 70cfbc9 pushed by TheMostDiligent
October 8, 2023 00:57 7m 43s development
October 8, 2023 00:57 7m 43s
PBR Renderer: added wireframe mode
MSVC Code Analysis #216: Commit 70cfbc9 pushed by TheMostDiligent
October 8, 2023 00:57 6m 31s development
October 8, 2023 00:57 6m 31s
PBR Renderer: added wireframe mode
Linux build #209: Commit 70cfbc9 pushed by TheMostDiligent
October 8, 2023 00:57 5m 17s development
October 8, 2023 00:57 5m 17s
PBR Renderer: enable toggling vertex input elements on/off
MSVC Code Analysis #215: Commit dd1be1d pushed by TheMostDiligent
October 7, 2023 21:04 6m 37s development
October 7, 2023 21:04 6m 37s
PBR Renderer: enable toggling vertex input elements on/off
Win32/UWP build #208: Commit dd1be1d pushed by TheMostDiligent
October 7, 2023 21:04 12m 11s development
October 7, 2023 21:04 12m 11s
PBR Renderer: enable toggling vertex input elements on/off
Linux build #208: Commit dd1be1d pushed by TheMostDiligent
October 7, 2023 21:04 6m 19s development
October 7, 2023 21:04 6m 19s
PBR Renderer: enable toggling vertex input elements on/off
MacOS/iOS/tvOS build #207: Commit dd1be1d pushed by TheMostDiligent
October 7, 2023 21:04 17m 39s development
October 7, 2023 21:04 17m 39s
PBR Renderer: enable toggling vertex input elements on/off
Emscripten build #208: Commit dd1be1d pushed by TheMostDiligent
October 7, 2023 21:04 8m 57s development
October 7, 2023 21:04 8m 57s