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Releases: DragonBones/DragonBonesCSharp

DragonBonesForUnity 5.6.300

19 Mar 02:40
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1.fixed childArmature order bug.
2.fixed rotation NaN bug.
3.fixed UnityArmatureEditor bug.
4.fixed TimelineState gc.
5.fixed ugui mesh bug.
6.fixed UnityFactory.ReplaceSlotDisplay bug.

DragonBonesForUnity 5.6.201

09 Jan 04:16
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1.The default add UnityCombineMeshs Compponent.

In general, CombineMeshs can improve performance, if you found performance is reduced, you can call unityArmatureComponent.CloseCombineMeshs () method or selected CloseCombineMeshs on unityArmatureComponent Inspector window.

DragonBonesForUnity 5.6.2

22 Dec 04:28
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1.Update Demos.
2.UnityArmatureComponent add debugDraw mode.
3.Fixed currentTime precision problem.
4.Fixed ffd float out bound.

DragonBonesForUnity 5.6.1

05 Dec 09:29
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Requires Unity 5.6.x or higher.