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Commander loading event

Tkael edited this page Jun 20, 2021 · 3 revisions

Triggered at the very beginning of loading a game.

When using this event in the Speech responder the information about this event is available under the event object. The available variables are as follows:

  • {event.name} - The name of the player account being loaded

To respond to this event in VoiceAttack, create a command entitled ((EDDI commander loading)). VoiceAttack variables will be generated to allow you to access the event information.

The following VoiceAttack variables are available for this event:

  • {TXT:EDDI commander loading name} - The name of the player account being loaded

For more details on VoiceAttack integration, see https://github.com/EDCD/EDDI/wiki/VoiceAttack-Integration.

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