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File Header event

Tkael edited this page Dec 28, 2020 · 9 revisions

Triggered when the file header is read. When using this event in the Speech responder the information about this event is available under the event object. The available variables are as follows

  • version The version of the game

  • build The build of the game

To respond to this event in VoiceAttack, create a command entitled ((EDDI file header)). The event information can be accessed using the following VoiceAttack variables

  • {TXT:EDDI file header build} The build of the game
  • {TXT:EDDI file header version} The version of the game

For more details on VoiceAttack integration, see https://github.com/EDCD/EDDI/wiki/VoiceAttack-Integration.

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