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Mission accepted event
Triggered when you accept a mission.
When using this event in the Speech responder the information about this event is available under the event
object. The available variables are as follows
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missionid
The ID of the mission -
name
The name of the mission -
faction
The faction issuing the mission -
destinationsystem
The destination system for the mission (if applicable) -
destinationstation
The destination station for the mission (if applicable) -
commodity
The commodity involved in the mission (if applicable) -
amount
The amount of the commodity, passengers or targets involved in the mission (if applicable) -
passengertype
The type of passengers in the mission (if applicable) -
passengerswanted
True if the passengers are wanted (if applicable) -
target
Name of the target of the mission (if applicable) -
targettype
Type of the target of the mission (if applicable) -
targetfaction
Faction of the target of the mission (if applicable) -
communal
True if the mission is a community goal -
expiry
The expiry date of the mission -
influence
The increase in the faction's influence in the system gained when completing this mission (None/Low/Med/High) -
reputation
The increase in the commander's reputation with the faction gained when completing this mission (None/Low/Med/High)
To use this event in VoiceAttack, create a command entitled ((EDDI mission accepted)). The event information can be accessed using the following VoiceAttack variables
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{INT:EDDI mission accepted amount}
The amount of the commodity, passengers or targets involved in the mission (if applicable) -
{TXT:EDDI mission accepted commodity}
The commodity involved in the mission (if applicable) -
{BOOL:EDDI mission accepted communal}
True if the mission is a community goal -
{TXT:EDDI mission accepted destinationstation}
The destination station for the mission (if applicable) -
{TXT:EDDI mission accepted destinationsystem}
The destination system for the mission (if applicable) -
{TXT:EDDI mission accepted faction}
The faction issuing the mission -
{TXT:EDDI mission accepted influence}
The increase in the faction's influence in the system gained when completing this mission (None/Low/Med/High) -
{DEC:EDDI mission accepted missionid}
The ID of the mission -
{TXT:EDDI mission accepted name}
The name of the mission -
{BOOL:EDDI mission accepted passengerswanted}
True if the passengers are wanted (if applicable) -
{TXT:EDDI mission accepted passengertype}
The type of passengers in the mission (if applicable) -
{TXT:EDDI mission accepted reputation}
The increase in the commander's reputation with the faction gained when completing this mission (None/Low/Med/High) -
{TXT:EDDI mission accepted target}
Name of the target of the mission (if applicable) -
{TXT:EDDI mission accepted targetfaction}
Faction of the target of the mission (if applicable) -
{TXT:EDDI mission accepted targettype}
Type of the target of the mission (if applicable)