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Ship rebooted event

Richard Buckle edited this page Feb 28, 2018 · 9 revisions

Triggered when you run reboot/repair on your ship. When using this event in the Speech responder the information about this event is available under the event object. The available variables are as follows

  • modules The modules that have been repaired

To use this event in VoiceAttack, create a command entitled ((EDDI ship rebooted)). The event information can be accessed using the following VoiceAttack variables

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