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Ship rebooted event
Richard Buckle edited this page Feb 28, 2018
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Triggered when you run reboot/repair on your ship.
When using this event in the Speech responder the information about this event is available under the event
object. The available variables are as follows
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modules
The modules that have been repaired
To use this event in VoiceAttack, create a command entitled ((EDDI ship rebooted)). The event information can be accessed using the following VoiceAttack variables