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Fix lightsource for high fidelity worlds #680

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merged 1 commit into from
Dec 30, 2020
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@Jaeyoung-Lim Jaeyoung-Lim commented Dec 28, 2020

Problem Description
This PR fixes the problem where the scene looks very dark due to some shadows in gazebo.

This has been pulled out of #651

Before PR
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After PR
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Additional Context

This commit fixes the issue where the scene was looking too dark due to shadows
@Jaeyoung-Lim Jaeyoung-Lim merged commit 869225e into master Dec 30, 2020
@Jaeyoung-Lim Jaeyoung-Lim deleted the pr-fix-lighting branch December 30, 2020 15:20
RyosukeMatsushima pushed a commit to RyosukeMatsushima/PX4-SITL_gazebo that referenced this pull request Jun 21, 2022
This commit fixes the issue where the scene was looking too dark due to shadows
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Gazebo simulation showing huge shadow.
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