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Week 09

Aaron Freedman edited this page Mar 21, 2018 · 4 revisions

WEEK 9 HOMEWORK

  • Identify 4 directions / systems / features
  • assign task cards on your GitHub repo's "Projects" tab!
  • prototype your task in Unity

WORK ONLY ON YOUR PERSONAL BRANCH, DO NOT WORK ON "MASTER" BRANCH

one way to think of your prototyping directions:

  • look and feel (how do users interact with it?) (e.g. player movement, controls, UI)
  • role (why would users use it? what's the point?) (e.g. game design, level design, user experience)
  • implementation (does this even work?) (e.g. tech demos, isolated game systems, stress test, etc)

no WebGL build required this week