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Scout Cloak fix #6742

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Scout Cloak fix #6742

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kiVts
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@kiVts kiVts commented Jul 17, 2024

About the pull request

Fixes scout keybind

This is sure one of a rabbit hole, Due to abominations tutorial, all actions call parent now, that calls parent action_activate, that calls ui_action_click, That calls parent ui_action_click on item type, and item type calls attack_self on itself, which activates the cloak again. we fix it by tactically nuking the camouflaging part in self attack.

fixes #6732

Explain why it's good for the game

Keybind working good

Testing Photographs and Procedure

Screenshots & Videos

Put screenshots and videos here with an empty line between the screenshots and the <details> tags.

Changelog

🆑
fix: Scout cloak is working again.
/:cl:

@github-actions github-actions bot added the Fix Fix one bug, make ten more label Jul 17, 2024
@Zonespace27
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#6756 fixes the whole issue

github-merge-queue bot pushed a commit that referenced this pull request Jul 19, 2024
# About the pull request
Calling the parent of all actions
(#6442) caused a lot of bugs,
this fixes that.

Closes #6755
Closes #6753
Closes #6732 
Closes #6742

# Explain why it's good for the game

Bugs are bad

# Testing Photographs and Procedure
<details>
<summary>Screenshots & Videos</summary>

Tested on practically every object that has a use-in-hand functionality
with an action button.

</details>


# Changelog
:cl:
fix: Fixed a large amount of objects activating erroneous functionality
(like an armor light) when using action buttons tied to that object.
/:cl:

Co-authored-by: John Doe <[email protected]>
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Scout cloak turns off instantly.
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