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Components
Message components are new components you can add to messages, such as buttons and select menus. There are currently four different types of message components:
Represents a row of buttons on a message. You can add up to 5 buttons to the row, which can then be added to the message. You can only add buttons to action rows.
$row = ActionRow::new()
->addComponent(Button::new(Button::STYLE_SUCCESS));
name | description |
---|---|
addComponent($component) |
adds a component to action row. must be a button component. |
removeComponent($component) |
removes the given component from the action row. |
getComponents(): Component[] |
returns all the action row components in an array. |
Represents a button attached to a message.
You cannot directly attach a button to a message, it must be contained inside an ActionRow
.
$button = Button::new(Button::STYLE_SUCCESS)
->setLabel('push me!');
There are 5 different button styles:
name | constant | colour |
---|---|---|
primary | Button::STYLE_PRIMARY |
blurple |
secondary | Button::STYLE_SECONDARY |
grey |
success | Button::STYLE_SUCCESS |
green |
danger | Button::STYLE_DANGER |
red |
link | Button::STYLE_LINK |
grey |
name | description |
---|---|
setStyle($style) |
sets the style of the button. must be one of the above constants. |
setLabel($label) |
sets the label of the button. maximum 80 characters. |
setEmoji($emoji) |
sets the emoji for the button. must be an Emoji object. |
setCustomId($custom_id) |
sets the custom ID of the button. maximum 100 characters. will be automatically generated if left null. not applicable for link buttons. |
setUrl($url) |
sets the url of the button. only for buttons with the Button::STYLE_LINK style. |
setDisabled($disabled) |
sets whether the button is disabled or not. |
setListener($listener, $discord) |
sets the listener for the button. see below for more information. not applicable for link buttons. |
removeListener() |
removes the listener from the button. |
If you add a button you probably want to listen for when it is clicked.
This is done through the setListener(callable $listener, Discord $discord)
function.
The callable $listener
will be a function which is called with the Interaction
object that triggered the button press.
You must also pass the function the $discord
client.
$button->setListener(function (Interaction $interaction) {
$interaction->respondWithMessage(MessageBuilder::new()
->setContent('why\'d u push me?'));
}, $discord);
If the interaction is not responded to after the function is called, the interaction will be automatically acknowledged with no response. If you are going to acknowledge the interaction after a delay (e.g. HTTP request, arbitrary timeout) you should return a promise from the listener to prevent the automatic acknowledgement:
$button->setListener(function (Interaction $interaction) use ($discord) {
return someFunctionWhichWillReturnAPromise()->then(function ($returnValueFromFunction) use ($interaction) {
$interaction->respondWithMessage(MessageBuilder::new()
->setContent($returnValueFromFunction));
});
}, $discord);
Select menus are a dropdown which can be attached to a message. They operate similar to buttons. They do not need to be attached
to an ActionRow
. You may have up to 25 Option
s attached to a select menu.
$select = SelectMenu::new()
->addOption(Option::new('me?'))
->addOption(Option::new('or me?'));
name | description |
---|---|
addOption($option) |
adds an option to the select menu. maximum 25 options per menu. options must have unique values. |
removeOption($option) |
removes an option from the select menu. |
setPlaceholder($placeholder) |
sets a placeholder string to be displayed when nothing is selected. null to clear. max 150 characters. |
setMinValues($min_values) |
the number of values which must be selected to submit the menu. between 0 and 25, default 1. |
setMaxValues($max_values) |
the maximum number of values which can be selected. maximum 25, default 1. |
setDisabled($disabled) |
sets whether the menu is disabled or not. |
setListener($listener, $discord) |
sets the listener for the select menu. see below for more information. |
removeListener() |
removes the listener from the select menu. |
name | description |
---|---|
new($label, ?$value) |
creates a new option. requires a label to display, and optionally an internal value (leave as null to auto-generate one). |
setDescription($description) |
sets the description of the option. null to clear. maximum 100 characters. |
setEmoji($emoji) |
sets the emoji of the option. null to clear. must be an emoji object. |
setDefault($default) |
sets whether the option is the default option. |
getValue() |
gets the internal developer value of the option. |
Select menu listeners operate similar to the button listeners, so please read the above section first. The callback function will
be called with the Interaction
object as well as a collection of selected Option
s.
$select->setListener(function (Interaction $interaction, Collection $options) {
foreach ($options as $option) {
echo $option->getValue().PHP_EOL;
}
$interaction->respondWithMessage(MessageBuilder::new()->setContent('thanks!'));
}, $discord);
Text inputs are an interactive component that render on modals.
$textInput = TextInput::new('Label', TextInput::TYPE_SHORT, 'custom id')
->setRequired(true);
They can be used to collect short-form or long-form text:
style | constant |
---|---|
Short (single line) | TextInput::STYLE_SHORT |
Paragraph (multi line) | TextInput::STYLE_PARAGRAPH |
name | description |
---|---|
setCustomId($custom_id) |
sets the custom ID of the text input. maximum 100 characters. will be automatically generated if left null. |
setStyle($style) |
sets the style of the text input. must be one of the above constants. |
setLabel($label) |
sets the label of the button. maximum 80 characters. |
setMinLength($min_length) |
the minimum length of value. between 0 and 4000, default 0. |
setMaxLength($max_length) |
the maximum length of value. between 1 and 4000, default 4000. |
setValue($value) |
sets a pre-filled value for the text input. maximum 4000 characters. |
setPlaceholder($placeholder) |
sets a placeholder string to be displayed when text input is empty. max 100 characters. |
setRequired($required) |
sets whether the text input is required or not. |
Note: This wiki is currently Work In Progress. Consider reading the docs instead.
- Application Command (Slash based)
Command Client (Message based)
- Activity
- Application
- Guild
- Private Channel
- User
Components
-
ActionRow
- Buttons
- Option (commands)
- SelectMenu
- TextInput
Builders