Skip to content
dashodanger edited this page Dec 12, 2021 · 21 revisions

Welcome to the EDGE-classic wiki (under construction)!

Running EDGE-Classic

Assuming that you don't have a graphical launcher (such as Doom P.A.L, by our very own Lobo), the most basic invocation of EDGE-Classic from the command line is:

edge-classic.exe -iwad path/to/game/iwad

Where the iwad file is DOOM.WAD, DOOM2.WAD, or any other IWAD supported by EDGE-Classic. If you want to run mods or additional maps,
specify those with the -file parameter, as so:

edge-classic.exe -iwad /path/to/game/iwad -file /path/to/pwad

Currently Supported Games

  • Full Support (Can be completed, all gameplay features present, minor or no bugs):

    • Doom 1/The Ultimate Doom/Freedoom Phase 1
    • Doom2/Freedoom Phase 2
    • Final Doom
    • HacX version 1.2
    • Harmony
  • Partial Support (Can be completed, some gameplay features that don't impact completion altered or not present yet, some bugs):

    • Heretic (Inventory system not yet implemented; items which would normally be stored in inventory are immediately applied on pickup)
    • HacX version 2.0 (Must be loaded as a PWAD with HacX 1.2 as the IWAD; some ZDoom-specific features not present)
    • REKKR (Must be loaded as a PWAD for The Ultimate Doom/Freedoom Phase 1; seems to work fine but more testing is needed to see if there are issues)
  • Initial Support (Game will load and launch, may or may not be able to complete, bugs or missing assets):

    • Blasphemer (Roughly the same level of support as Heretic, graphical assets have not been fully defined resulting in missing textures, etc)

Home

EDGE-Classic Mod Downloads

COAL

DDF     Introduction
    Animations
    Attacks
    Colormaps
    Flats
    Fonts
    Games
    Images
    Languages
    Levels
    Lines and Sectors
    Playlist
    Sounds
    Styles
    Switches
    Things
    Weapons
RTS     Introduction
    Conditions
    Directives
    Flow Control
    Level Commands
    Maps and Triggers
    Properties
    Thing Commands
    Tips and Menus
Tutorials     Creating a Weapon
    Creating an Enemy
    Creating a Friendly Creature

Compiling EDGE-Classic

Clone this wiki locally