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SMG edited this page Jan 30, 2018 · 3 revisions

Color Editor

Edit Mode

There are currently two different edit modes for editing colors. RGB values are closer to the format used in game. HSV usually more intuitive for selecting a specific color. Conversion to the appropriate format is handled by the application, so use whatever editing mode is easier. Switching between modes will still preserve the color and display the correct values.

RGB

Standard control for the individual color channels of the color.

HSV

Control the hue, saturation, and value (intensity) of the color.

Temperature (WIP)

Control the color temperature and intensity of the color. The temperature uses an RGB approximation of color temperature in Kelvin. This is most useful for light colors. Some example color temperatures are listed below. Values are approximate.

Temperature (K) Object
1500k Candle Flame
2400k Incandescent Bulb
5500k Daylight
6500k Computer Monitor
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