-
Notifications
You must be signed in to change notification settings - Fork 4
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
IComparable in Vector2 and unit tests for it #47
Merged
Tornado-Technology
merged 4 commits into
technologists-team:master
from
smellilac:feature-compareTo-vector2
Aug 28, 2024
Merged
Changes from 2 commits
Commits
Show all changes
4 commits
Select commit
Hold shift + click to select a range
File filter
Filter by extension
Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. На будущее, я пока не написал гайдлайны, если есть возможность лучше использовать |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,111 @@ | ||
using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using Hypercube.Math.Vectors; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
using static Hypercube.Math.Vectors.Vector2; | ||
|
||
namespace Hypercube.UnitTests.Math; | ||
|
||
[TestFixture] | ||
public sealed class CompareToTest | ||
{ | ||
[Test] | ||
public void CompareTo_LengthComparison_ReturnsExpectedResult() | ||
{ | ||
// Arrange | ||
var vector1 = new Vector2(3, 4); // Length = 5 | ||
var vector2 = new Vector2(6, 8); // Length = 10 | ||
|
||
// Act | ||
var result = vector1.CompareTo(vector2); | ||
|
||
// Assert | ||
Assert.Less(result, 0); | ||
} | ||
|
||
[Test] | ||
public void CompareTo_XComponentComparison_ReturnsExpectedResult() | ||
{ | ||
// Arrange | ||
var vector1 = new Vector2(3, 4); | ||
var vector2 = new Vector2(6, 4); | ||
|
||
// Act | ||
var result = vector1.CompareTo(vector2, ComparisonType.XComponent); | ||
|
||
// Assert | ||
Assert.Less(result, 0); // Expecting vector1 to be "less than" vector2 based on X component | ||
} | ||
|
||
[Test] | ||
public void CompareTo_YComponentComparison_ReturnsExpectedResult() | ||
{ | ||
// Arrange | ||
var vector1 = new Vector2(3, 4); | ||
var vector2 = new Vector2(3, 2); | ||
|
||
// Act | ||
var result = vector1.CompareTo(vector2, ComparisonType.YComponent); | ||
|
||
// Assert | ||
Assert.Greater(result, 0); // Expecting vector1 to be "greater than" vector2 based on Y component | ||
} | ||
|
||
[Test] | ||
public void CompareTo_AngleComparison_ReturnsExpectedResult() | ||
{ | ||
// Arrange | ||
var vector1 = new Vector2(0, 1); // Angle = π/2 (90 degrees) | ||
var vector2 = new Vector2(1, 0); // Angle = 0 degrees | ||
|
||
// Act | ||
var result = vector1.CompareTo(vector2, ComparisonType.Angle); | ||
|
||
// Assert | ||
Assert.Greater(result, 0); // Expecting vector1 to be "greater than" vector2 based on Angle | ||
} | ||
|
||
[Test] | ||
public void CompareTo_SameVectors_ReturnsZero() | ||
{ | ||
// Arrange | ||
var vector1 = new Vector2(3, 4); | ||
var vector2 = new Vector2(3, 4); | ||
|
||
// Act & Assert | ||
Assert.AreEqual(0, vector1.CompareTo(vector2)); | ||
Assert.AreEqual(0, vector1.CompareTo(vector2, ComparisonType.XComponent)); | ||
Assert.AreEqual(0, vector1.CompareTo(vector2, ComparisonType.YComponent)); | ||
Assert.AreEqual(0, vector1.CompareTo(vector2, ComparisonType.Angle)); | ||
} | ||
|
||
[Test] | ||
public void CompareTo_DifferentComparisons_ReturnDifferentResults() | ||
{ | ||
// Arrange | ||
var vector1 = new Vector2(1, 2); | ||
var vector2 = new Vector2(2, 1); | ||
|
||
// Act | ||
var lengthComparison = vector1.CompareTo(vector2); | ||
var xComponentComparison = vector1.CompareTo(vector2, ComparisonType.XComponent); | ||
var yComponentComparison = vector1.CompareTo(vector2, ComparisonType.YComponent); | ||
|
||
// Assert | ||
Assert.AreNotEqual(lengthComparison, xComponentComparison); | ||
Assert.AreNotEqual(xComponentComparison, yComponentComparison); | ||
} | ||
|
||
[Test] | ||
public void CompareTo_InvalidComparisonType_ThrowsArgumentOutOfRangeException() | ||
{ | ||
// Arrange | ||
var vector1 = new Vector2(3, 4); | ||
var vector2 = new Vector2(3, 4); | ||
|
||
// Act & Assert | ||
Assert.Throws<ArgumentOutOfRangeException>(() => vector1.CompareTo(vector2, (ComparisonType)999)); | ||
} | ||
} |
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Думаю, это может использоваться для
Vector2Int
илиVector3
т.к. по именованию он не привязанVector2
, тогда нам его нужно вынести. Но данная практика мне кажется немного странной. По сколько мы и так можем легко сравнитьvector.X > a
, это не возымеет трудностей, но вотenum
вносит непорядок в нашу реализацию, если интересно, на эту тему можно подискутировать.There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Я думаю, что можно оставить этот enum в коде, но переместить его в более подходящее место.
У такого подхода есть свои плюсы:
либо сделать тоже самое, но оставить CompareTo для сравнения по длине, и последний вариант - сделать нечто подобное:
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Мне все же кажется что лаконичнее вызывать
vector.X.CompareTo(vlaue);
чем использовать большой енамThere was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Добавил реализацию, надеюсь верно Вас понял