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Hydrogent: clip uniform images
Win32/UWP build #2088: Commit f87a12f pushed by TheMostDiligent
October 10, 2024 04:19 9m 31s master
October 10, 2024 04:19 9m 31s
Hydrogent: clip uniform images
Win32/UWP build #2087: Commit f87a12f pushed by TheMostDiligent
October 10, 2024 02:08 9m 37s development
October 10, 2024 02:08 9m 37s
Hydrogent: use two-channel BC5 compression for normal maps
Win32/UWP build #2086: Commit 2a32dc4 pushed by TheMostDiligent
October 10, 2024 01:15 9m 38s master
October 10, 2024 01:15 9m 38s
Hydrogent: use two-channel BC5 compression for normal maps
Win32/UWP build #2085: Commit 2a32dc4 pushed by TheMostDiligent
October 10, 2024 00:59 9m 13s development
October 10, 2024 00:59 9m 13s
PBR Shader: support two-channel normal maps
Win32/UWP build #2084: Commit 79fa833 pushed by TheMostDiligent
October 10, 2024 00:52 10m 26s development
October 10, 2024 00:52 10m 26s
Hydrogent: enabled texture compression
Win32/UWP build #2083: Commit 3e4dd9b pushed by TheMostDiligent
October 9, 2024 18:45 10m 18s master
October 9, 2024 18:45 10m 18s
Hydrogent: enabled texture compression
Win32/UWP build #2082: Commit 3e4dd9b pushed by TheMostDiligent
October 9, 2024 18:15 9m 58s development
October 9, 2024 18:15 9m 58s
Hydrogent: use set_common_target_properties to set cxx standard to 17
Win32/UWP build #2081: Commit a82d0db pushed by TheMostDiligent
October 7, 2024 21:06 9m 18s master
October 7, 2024 21:06 9m 18s
Hydrogent: use set_common_target_properties to set cxx standard to 17
Win32/UWP build #2080: Commit a82d0db pushed by TheMostDiligent
October 7, 2024 19:46 9m 28s development
October 7, 2024 19:46 9m 28s
HnMaterial: check if DirtyResource flag is set
Win32/UWP build #2079: Commit 19bc5f8 pushed by TheMostDiligent
October 7, 2024 19:15 9m 5s master
October 7, 2024 19:15 9m 5s
HnMaterial: check if DirtyResource flag is set
Win32/UWP build #2078: Commit 19bc5f8 pushed by TheMostDiligent
October 7, 2024 19:00 9m 13s development
October 7, 2024 19:00 9m 13s
HnGeometryPool: added more debug checks
Win32/UWP build #2077: Commit 2f93f36 pushed by TheMostDiligent
October 7, 2024 02:03 9m 18s master
October 7, 2024 02:03 9m 18s
HnGeometryPool: added more debug checks
Win32/UWP build #2076: Commit 2f93f36 pushed by TheMostDiligent
October 7, 2024 01:46 8m 58s development
October 7, 2024 01:46 8m 58s
HnGeometryPool: added more debug checks
Win32/UWP build #2075: Commit cba2651 pushed by TheMostDiligent
October 7, 2024 01:35 8m 53s development
October 7, 2024 01:35 8m 53s
HnGeometryPool: a few updates/fixes
Win32/UWP build #2074: Commit 046e898 pushed by TheMostDiligent
October 5, 2024 22:56 8m 58s master
October 5, 2024 22:56 8m 58s
HnGeometryPool: a few updates/fixes
Win32/UWP build #2073: Commit 046e898 pushed by TheMostDiligent
October 5, 2024 22:34 9m 8s development
October 5, 2024 22:34 9m 8s
HnGeometryPool: a few updates/fixes
Win32/UWP build #2072: Commit 7a9b47a pushed by TheMostDiligent
October 5, 2024 22:15 9m 14s development
October 5, 2024 22:15 9m 14s
HnGeometryPool: a few updates
Win32/UWP build #2071: Commit f5e25b3 pushed by TheMostDiligent
October 5, 2024 21:58 9m 7s development
October 5, 2024 21:58 9m 7s
HnGeometryPool: a few updates
Win32/UWP build #2070: Commit ecf82b3 pushed by TheMostDiligent
October 5, 2024 21:56 9m 3s development
October 5, 2024 21:56 9m 3s
HnGeometryPool: added option to disallow pool allocation reuse to sup…
Win32/UWP build #2069: Commit d9a2cd6 pushed by TheMostDiligent
October 5, 2024 20:10 9m 7s master
October 5, 2024 20:10 9m 7s
HnGeometryPool: added option to disallow pool allocation reuse to sup…
Win32/UWP build #2068: Commit d9a2cd6 pushed by TheMostDiligent
October 5, 2024 18:28 9m 30s development
October 5, 2024 18:28 9m 30s
HnGeometryPool: implemented index data buffers reuse
Win32/UWP build #2067: Commit 35c02d0 pushed by TheMostDiligent
October 5, 2024 16:58 8m 55s development
October 5, 2024 16:58 8m 55s
HnGeometryPool: implemented vertex data buffers reuse
Win32/UWP build #2066: Commit ed49a4d pushed by TheMostDiligent
October 5, 2024 16:24 9m 26s development
October 5, 2024 16:24 9m 26s
HnGeometryPool: added vertex/index data use counters
Win32/UWP build #2065: Commit 2d6a4c5 pushed by TheMostDiligent
October 5, 2024 15:30 9m 13s development
October 5, 2024 15:30 9m 13s
Hydrogent: final improvements to geometry pool
Win32/UWP build #2064: Commit 88f1b4a pushed by TheMostDiligent
October 5, 2024 06:11 10m 6s master
October 5, 2024 06:11 10m 6s