Skip to content

Actions: DiligentGraphics/DiligentFX

Win32/UWP build

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
2,048 workflow runs
2,048 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Hydrogent: implemented texture loading throttling
Win32/UWP build #2094: Commit 96a529f pushed by TheMostDiligent
October 14, 2024 23:40 9m 19s development
October 14, 2024 23:40 9m 19s
Hydrogent: implemented asynchronous texture loading
Win32/UWP build #2093: Commit a8fbf25 pushed by TheMostDiligent
October 14, 2024 20:16 9m 57s development
October 14, 2024 20:16 9m 57s
Hydrogent: a few changes needed to enable async texture loading
Win32/UWP build #2092: Commit 07b075b pushed by TheMostDiligent
October 14, 2024 05:33 9m 45s development
October 14, 2024 05:33 9m 45s
HnMaterial: update texture addressing attribs separately from other a…
Win32/UWP build #2091: Commit 7478acc pushed by TheMostDiligent
October 13, 2024 04:29 9m 48s development
October 13, 2024 04:29 9m 48s
HnMeshUtils: improved message about failed faces
Win32/UWP build #2090: Commit e8f1dc0 pushed by TheMostDiligent
October 11, 2024 23:31 9m 22s development
October 11, 2024 23:31 9m 22s
HnMeshUtils: improved message about failed faces
Win32/UWP build #2089: Commit 05f0abe pushed by TheMostDiligent
October 11, 2024 23:27 9m 7s development
October 11, 2024 23:27 9m 7s
Hydrogent: clip uniform images
Win32/UWP build #2088: Commit f87a12f pushed by TheMostDiligent
October 10, 2024 04:19 9m 31s master
October 10, 2024 04:19 9m 31s
Hydrogent: clip uniform images
Win32/UWP build #2087: Commit f87a12f pushed by TheMostDiligent
October 10, 2024 02:08 9m 37s development
October 10, 2024 02:08 9m 37s
Hydrogent: use two-channel BC5 compression for normal maps
Win32/UWP build #2086: Commit 2a32dc4 pushed by TheMostDiligent
October 10, 2024 01:15 9m 38s master
October 10, 2024 01:15 9m 38s
Hydrogent: use two-channel BC5 compression for normal maps
Win32/UWP build #2085: Commit 2a32dc4 pushed by TheMostDiligent
October 10, 2024 00:59 9m 13s development
October 10, 2024 00:59 9m 13s
PBR Shader: support two-channel normal maps
Win32/UWP build #2084: Commit 79fa833 pushed by TheMostDiligent
October 10, 2024 00:52 10m 26s development
October 10, 2024 00:52 10m 26s
Hydrogent: enabled texture compression
Win32/UWP build #2083: Commit 3e4dd9b pushed by TheMostDiligent
October 9, 2024 18:45 10m 18s master
October 9, 2024 18:45 10m 18s
Hydrogent: enabled texture compression
Win32/UWP build #2082: Commit 3e4dd9b pushed by TheMostDiligent
October 9, 2024 18:15 9m 58s development
October 9, 2024 18:15 9m 58s
Hydrogent: use set_common_target_properties to set cxx standard to 17
Win32/UWP build #2081: Commit a82d0db pushed by TheMostDiligent
October 7, 2024 21:06 9m 18s master
October 7, 2024 21:06 9m 18s
Hydrogent: use set_common_target_properties to set cxx standard to 17
Win32/UWP build #2080: Commit a82d0db pushed by TheMostDiligent
October 7, 2024 19:46 9m 28s development
October 7, 2024 19:46 9m 28s
HnMaterial: check if DirtyResource flag is set
Win32/UWP build #2079: Commit 19bc5f8 pushed by TheMostDiligent
October 7, 2024 19:15 9m 5s master
October 7, 2024 19:15 9m 5s
HnMaterial: check if DirtyResource flag is set
Win32/UWP build #2078: Commit 19bc5f8 pushed by TheMostDiligent
October 7, 2024 19:00 9m 13s development
October 7, 2024 19:00 9m 13s
HnGeometryPool: added more debug checks
Win32/UWP build #2077: Commit 2f93f36 pushed by TheMostDiligent
October 7, 2024 02:03 9m 18s master
October 7, 2024 02:03 9m 18s
HnGeometryPool: added more debug checks
Win32/UWP build #2076: Commit 2f93f36 pushed by TheMostDiligent
October 7, 2024 01:46 8m 58s development
October 7, 2024 01:46 8m 58s
HnGeometryPool: added more debug checks
Win32/UWP build #2075: Commit cba2651 pushed by TheMostDiligent
October 7, 2024 01:35 8m 53s development
October 7, 2024 01:35 8m 53s
HnGeometryPool: a few updates/fixes
Win32/UWP build #2074: Commit 046e898 pushed by TheMostDiligent
October 5, 2024 22:56 8m 58s master
October 5, 2024 22:56 8m 58s
HnGeometryPool: a few updates/fixes
Win32/UWP build #2073: Commit 046e898 pushed by TheMostDiligent
October 5, 2024 22:34 9m 8s development
October 5, 2024 22:34 9m 8s
HnGeometryPool: a few updates/fixes
Win32/UWP build #2072: Commit 7a9b47a pushed by TheMostDiligent
October 5, 2024 22:15 9m 14s development
October 5, 2024 22:15 9m 14s
HnGeometryPool: a few updates
Win32/UWP build #2071: Commit f5e25b3 pushed by TheMostDiligent
October 5, 2024 21:58 9m 7s development
October 5, 2024 21:58 9m 7s
HnGeometryPool: a few updates
Win32/UWP build #2070: Commit ecf82b3 pushed by TheMostDiligent
October 5, 2024 21:56 9m 3s development
October 5, 2024 21:56 9m 3s