Skip to content

Actions: DiligentGraphics/DiligentFX

Win32/UWP build

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
1,606 workflow runs
1,606 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Hydrogent: fixed check for jittered camera proj matrix change
Win32/UWP build #2250: Commit fb47dac pushed by TheMostDiligent
January 9, 2025 17:42 9m 9s development2
January 9, 2025 17:42 9m 9s
Hydrogent: support orthographic camera
Win32/UWP build #2249: Commit c947985 pushed by TheMostDiligent
January 8, 2025 20:19 10m 9s development2
January 8, 2025 20:19 10m 9s
SSAO: properly compute sample radius for ortho projection
Win32/UWP build #2248: Commit 5e49c20 pushed by TheMostDiligent
January 8, 2025 05:44 9m 57s development2
January 8, 2025 05:44 9m 57s
SSAO: properly compute sample radius for ortho projection
Win32/UWP build #2247: Commit 39b112a pushed by TheMostDiligent
January 8, 2025 05:38 8m 53s development
January 8, 2025 05:38 8m 53s
TemporalAntiAliasing: added GetJitteredProjMatrix helper function
Win32/UWP build #2246: Commit b0bacc2 pushed by TheMostDiligent
January 8, 2025 03:28 9m 44s development
January 8, 2025 03:28 9m 44s
ShaderUtilities: extended NormalizedDeviceZToCameraZ to support ortho…
Win32/UWP build #2245: Commit 08c942a pushed by TheMostDiligent
January 8, 2025 02:38 9m 16s development
January 8, 2025 02:38 9m 16s
Hydrogent: initialize OIT targets
Win32/UWP build #2244: Commit 9b71c99 pushed by TheMostDiligent
December 26, 2024 20:53 9m 10s hydrogent_oit
December 26, 2024 20:53 9m 10s
PBR Renderer: added EnableOIT create info parameter
Win32/UWP build #2243: Commit c9c751f pushed by TheMostDiligent
December 26, 2024 02:36 9m 25s hydrogent_oit
December 26, 2024 02:36 9m 25s
PBRRenderer: added render pass type to PSO key
Win32/UWP build #2242: Commit d35c766 pushed by TheMostDiligent
December 26, 2024 02:23 9m 17s hydrogent_oit
December 26, 2024 02:23 9m 17s
Hydrogent: added HnBuildTransmittanceTask
Win32/UWP build #2241: Commit 7284c42 pushed by TheMostDiligent
December 25, 2024 22:44 9m 49s development
December 25, 2024 22:44 9m 49s
HnRenderParam: grouped global setting into the Configuration struct
Win32/UWP build #2240: Commit 64fdb1e pushed by TheMostDiligent
December 25, 2024 21:58 9m 13s development
December 25, 2024 21:58 9m 13s
Added PBR-neutral tone mapping (close #247)
Win32/UWP build #2239: Commit c3f7e73 pushed by TheMostDiligent
December 22, 2024 01:06 9m 16s development
December 22, 2024 01:06 9m 16s
Bumped minimum CMake version to 3.10
Win32/UWP build #2238: Commit 6cc5e6e pushed by TheMostDiligent
December 16, 2024 07:05 17m 1s API256002
December 16, 2024 07:05 17m 1s
Bumped minimum CMake version to 3.10
Win32/UWP build #2237: Commit 6cc5e6e pushed by TheMostDiligent
December 16, 2024 07:05 14m 17s API256001
December 16, 2024 07:05 14m 17s
Bumped minimum CMake version to 3.10
Win32/UWP build #2236: Commit 6cc5e6e pushed by TheMostDiligent
December 8, 2024 03:34 13m 10s master
December 8, 2024 03:34 13m 10s
Bumped minimum CMake version to 3.10
Win32/UWP build #2235: Commit 6cc5e6e pushed by TheMostDiligent
December 8, 2024 01:17 13m 54s development
December 8, 2024 01:17 13m 54s
PBR Renderer: use special value to pack zero-length normals
Win32/UWP build #2234: Commit 043afd4 pushed by TheMostDiligent
November 29, 2024 04:19 9m 49s master
November 29, 2024 04:19 9m 49s
PBR Renderer: use special value to pack zero-length normals
Win32/UWP build #2233: Commit 043afd4 pushed by TheMostDiligent
November 29, 2024 02:54 9m 24s development
November 29, 2024 02:54 9m 24s
Hydrogent: properly update draw item buffers when cached buffers resize
Win32/UWP build #2232: Commit 7bfa360 pushed by TheMostDiligent
November 29, 2024 00:34 9m 28s master
November 29, 2024 00:34 9m 28s
Hydrogent: properly update draw item buffers when cached buffers resize
Win32/UWP build #2231: Commit 7bfa360 pushed by TheMostDiligent
November 29, 2024 00:20 9m 22s development
November 29, 2024 00:20 9m 22s
HnRenderPass: removed expensive check if the draw item is valid from …
Win32/UWP build #2230: Commit 0caa2be pushed by TheMostDiligent
November 28, 2024 22:45 8m 48s development
November 28, 2024 22:45 8m 48s
HnGeometryPool: do not keep a reference to the buffer when pool alloc…
Win32/UWP build #2229: Commit 1b2046e pushed by TheMostDiligent
November 28, 2024 20:43 9m 18s development
November 28, 2024 20:43 9m 18s
HnRenderPass: properly set pending item's joints buffer offset in str…
Win32/UWP build #2228: Commit 1744a40 pushed by TheMostDiligent
November 28, 2024 04:32 9m 19s master
November 28, 2024 04:32 9m 19s
HnRenderPass: properly set pending item's joints buffer offset in str…
Win32/UWP build #2227: Commit 1744a40 pushed by TheMostDiligent
November 28, 2024 04:15 9m 18s development
November 28, 2024 04:15 9m 18s
HnRenderParam: added skinning xforms global version
Win32/UWP build #2226: Commit 33e5ed6 pushed by TheMostDiligent
November 28, 2024 03:44 9m 4s development
November 28, 2024 03:44 9m 4s