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Releases: Moffein/Starstorm2Unofficial

0.5.18 - Emote Support for Chirr and Cyborg

28 Dec 10:44
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  • Nemmando

    • Buffed Gouge damage from 300% -> 400%
  • Chirr

    • Minions are now immune to Void Reaver explosions.
    • Minions are now immune to Executes.
    • Added Voidling to the befriend blacklist.
    • EmoteAPI support (kind of buggy).
  • Cyborg

    • Uncapitalized name since the survivor select description is the only place where it's capitalized in SS1.
    • No longer flies off from the character select.
    • EmoteAPI support.

0.5.17

26 Dec 23:45
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  • Chirr

    • Befriended enemies now keep their original inventory items on top of getting Chirr's items. (Mainly relevant for Scavengers)
  • Nemmando

    • Tweaked Gouge description to make it more clear that it can proc items now.

0.5.16

26 Dec 02:42
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  • Fixed Chirr's Befriend breaking when respawning on the same stage.

0.5.15 - Extra Chirr nullchecking.

26 Dec 01:49
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  • Added extra nullchecking to Chirr minion inventory code.

0.5.14

26 Dec 00:19
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  • Executioner

    • Dash now follows your forward direction like in the current Official SS2.
    • Special
      • Increased volume.
      • Added downward force, can now splat flying enemies.
  • Chirr

    • Minion now automatically teleports to Mithrix's arena when his fight starts.
    • Changed internal item sharing code.
      • Chirr Minions no longer lose items when their master loses items.
        • Chirr Minions still gain items when their master gains items.
      • Chirr Minions now have their inventory reset and synced with their master on stage end and at the start of the Mithrix fight.
        • Minions lose ALL items.
        • After all items are removed, they copy their Master's current inventory.

    Hoping minion item sharing changes will make them less prone to causing issues.

0.5.13

24 Dec 05:46
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  • Chirr

    • Reduced primary projectile lifetime from 5s -> 2s
      • This reduces her range from 650m -> 260m (30% higher than Commando)

    Mainly doing this for network performance reasons, since her projectiles have clientside prediction disabled due to the homing.

0.5.12

24 Dec 01:50
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  • Fixed Chirr minions not losing items alongside their owner.
  • Added a check for a potential infinite loop related to Chirr's inventory sharing code.

0.5.11 - Eclipse Progress Fix

22 Dec 08:57
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  • Fixed all survivors not saving Eclipse progress due to the SurvivorDef CachedName field not being set.

0.5.10 - Chirr Befriend Stat Tweaks

22 Dec 05:26
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  • Chirr
    • Befriend

      • Fixed Scepter not working online.
      • Stat Scaling
        • Increased minimum HP from 600 to 720 (Golem HP)

        • Now gains armor based on the difference between current level and ambient level.

          • Gains 100 * ((0.85 + 0.15 * ambientlevel)/(0.7 + 0.3 * level) - 1) armor.
            • Essentially means that Chirr minions get tankier with ambient level, but don't get as tanky as enemies to account for them being able to have items + heals.

          Opted for Armor instead of HP due to technical reasons.

        • Buffed damage multiplier range from 4-2 -> 5-2

        • Changed how Elite stat boosts work.

          • Internal BoostDamage/BoostHP items are removed upon being befriended.
          • Elites gain stats based on their Elite Type.
            • T1 Elites, Voidtouched
              • +50% skill damage
              • +50% HP
            • Every other elite (T2, Perfected, Modded Tiers)
              • +100% skill damage
              • +100% HP

      Trying to lower the gap between Elite/regular minions. Elite stat bonuses are lower, but the baseline stats are higher. I'll be keeping an eye on minion performance to see if further adjustments are needed.

0.5.9 - Extra Chirr Nullchecking

21 Dec 03:35
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  • Chirr
    • Added extra nullchecking to Befriend code.
    • Blue Lemurian added to the item blacklist.