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Configuration files
AvatarMod has multiple configuration files for you to edit. These allow you to customize the mod to your own needs. But don't worry, it's (sort-of) simple!
To access a configuration file, go to your .minecraft folder. This can be done by opening the Minecraft Launcher, clicking "Edit Profile" in the bottom-left, and then clicking "Open Game Dir" at the bottom of the pop-up. Then, double click on config, then avatar.
Unlike most mods, AvatarMod uses a unique format for its configuration files called YAML. Basically, it makes the configuration files look nice. For example, here's how you would enter a list:
shoppingList:
- apples
- potatoes
- hamburger buns
Each configuration file is automatically generated and formatted every time Minecraft is run, so you know exactly what values you need to put in.
Holds configuration for statistics and numbers.
Properties:
- bendableBlocksNames: a list of all blocks which can be picked up with Earthbending. The name you should enter is what you use for /setblock. For example if you use
/setblock ~ ~ ~ minecraft:dirt
, you would enterminecraft:dirt
into the list. - ravineSettings: settings for the Ravine ability
- damage: amount of damage received in half-hearts
- push: multiplier for when entity is hit
- floatingBlockSettings: settings for Floating Blocks
- damage: damage multiplier for floating blocks. The actual damage is calculated by the speed times that multiplier.
- push: multiplier for when entity is hit
- waveSettings: settings for Waves
- damage: amount of damage received in half-hearts
- push: multiplier for when entity is hit
Holds configuration for amount of XP received on successful ability use. Ability XP goes from 0-100.
Properties: should be self explanatory.
e.g. airGustHit is XP received when the air gust hits an entity