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Getting started

Crows Of War edited this page Dec 9, 2016 · 5 revisions

Note... the following is subject to change. The mod is still in alpha, which means changes, glitches, and crashes will occur.

Bending commands

First, you will need to enable bending. To do so, issue the following command (you must be an operator, or cheats should be enabled):

/avatar bending add <player> <bending>

...where <player> will be the username of the person, and <bending> is which bending to choose: airbending, waterbending, earthbending, or firebending.

E.g. /avatar bending add Joe firebending - make Joe a firebender.

You can also list someone's bending by typing /avatar bending list <player>.

Using bending

To actually use your bending, press the correct key on the keyboard to open the desired bending menu:

key bending
z earthbending
x firebending
c waterbending
f airbending

(You need to rebind the vanilla Dual-wield control, to avoid conflicts with airbending)

After the bending menu is open, drag your mouse to the desired button, and release the key - no mouse needed! This might take a little practice, but you will soon get used to it.

Status controls

Sometimes, bending actions will add icons to your crosshair. These are referred to as Status Controls. (stupid name, but I couldn't think of anything good...) Anyways, these indicate that when a certain control is pressed, a certain action will be used.

For example, if you use Earthbending to pick up a block, 2 status controls are added: one to place the block, and one to throw the block. If you right-click, you will place the block; if you left-click, you will throw it.

Generally, the position of the status control indicates the control you should press. The water throw status control, activated by left-click, is on the left side of the crosshair.

Skills Menu

The skills menu is a temporary feature added in a2.0. It allows you to see all abilities and their XP for a specific bending. However, it does not currently let you do anything else. When a2.0 was being conceptualized, it was going to also include more features, but they were delayed for time's sake. The skills menu will be expanded in the future. See: Progression Update.

To access the Skills Menu, press the key for the bending controller and left-click inside the circle. (it should say "click to open")

/summon, /kill

Warning: Trying to summon entities may crash the game.

Reference entities by "avatarmod:xxx":

Entity name Entity Id
Floating block avatarmod:FloatingBlock
Fire arc avatarmod:FireArc
Water arc avatarmod:WaterArc
Air gust avatarmod:AirGust
Ravine avatarmod:Ravine
Flamethrower flames avatarmod:Flames
Wave avatarmod:Wave

For example, to destroy all floating blocks within 5m of the player, use /kill @e[type=avatarmod:FloatingBlock,r=5]

Player data

If you would like to look at how the avatar mod stores your information, or reset it, please look inside:
.minecraft/saves/{world}/data/Avatar.dat

You should use NBTExplorer or a similar tool to edit this file.

Unfortunately, it only keeps track of your account UUID rather than your username... this may cause problems if you have a LAN world. Multiplayer is a work-in-progress, and better readability will be added to NBT structure.

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