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Changelog 0.3.9
asanetargoss edited this page May 28, 2019
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2 revisions
No changes for the modpack aside from the Hardcore Alchemy mod.
- Added the Potion of Air Breathing, allowing water-breathing morphs to stay out of water for longer.
- Fixed a crash when getting stuck as certain hostile morphs
- Fixed permanent Guardian morph's prey targeting instinct making them want to attack pretty much everything, including themself. This targeting improvement also makes Wolves only attack Sheep and Rabbits as intended. Let me know if you see any weird targeting issues. The new system is designed to get more accurate the longer you play as a permanent morph.
- Inverted the effect of block breaking speed for water breathing morphs. They will now dig at normal speed while in water, and will dig at slow speed when out of water.
- Made FOV wider for morphs with the Swim ability while in water, to prevent motion sickness.
- Fixed the Unhindered Magic potion being off-center