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Modifies and Re-Enables Shivas Snowball #5113
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Shame actually. Opposite landing zones were a refreshing feature of the map. I don't think comms being on opposite sides of the map is a big enough issue to remove the map. Of kutjevo you can get 1 comms tower far south (at the dam), and 2 far north (north of lz2), and it was never a problem. Actually, maybe you can just put one comms tower in the middle of the map (in megastruct) and call it a day? That spot is rarely used, so putting a tower there would force players to contest that area. |
I'm open to making alterations to the positions of the comms towers, I've mostly just retained the current ones minus the removal of the far eastern ones. You could argue that despite the comms towers mostly spawning on the western half of the map, the larger distances between the 1 towers and 2 towers means its still quite viable for xenos to contest at least. oen. |
This PR has been inactive for long enough to be automatically marked as stale. This means it is at risk of being auto closed in ~ 7 days, please address any outstanding review items and ensure your PR is finished, if these are all true and you are auto-staled anyway, you need to actively ask maintainers if your PR will be merged. Once you have done any of the previous actions then you should request a maintainer remove the stale label on your PR, to reset the stale timer. If you feel no maintainer will respond in that time, you may wish to close this PR youself, while you seek maintainer comment, as you will then be able to reopen the PR yourself |
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Double check places that contain multitile sprites that change depending on direction such as double doors in the center, that is offset wrong it seems.
You need to make a smoother transition between the areas ya pasted into each other for the caves and snow SE by the pink house, also to the SW. As right now it comes off as really unnatural looking curves and bends.
Check over your vehicle blockers, you have them here, but not west/other areas that can be broken down.
Further changes made, I think. |
This PR has been inactive for long enough to be automatically marked as stale. This means it is at risk of being auto closed in ~ 7 days, please address any outstanding review items and ensure your PR is finished, if these are all true and you are auto-staled anyway, you need to actively ask maintainers if your PR will be merged. Once you have done any of the previous actions then you should request a maintainer remove the stale label on your PR, to reset the stale timer. If you feel no maintainer will respond in that time, you may wish to close this PR youself, while you seek maintainer comment, as you will then be able to reopen the PR yourself |
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Design improvement seems good and hopefully this makes central colony see more play than before and less of direct lines into the hive, if map still has further issues it can be tweaked or taken out of rotation again but gonne need some live data for that.
Lgtm.
If additional mapping balance changes are needed for game-flow I'd be happy and willing to make those changes, but as noted by Nanu we'd need to see how the game goes with the map first. |
About the pull request
This PR re-enables Shivas Snowball, placing it back in to the rotation and allowing it to be played.
This PR also makes several modifications to the map to allow this and fix the issues that resulted in its prior removal. Primarily in relocating the South East LZ to the South West. Overall this results in the eastern half of the map being xeno territory.
The comms towers are also relocated into more sane locations.
Explain why it's good for the game
Shivas Snowball is not a bad map, it just needed some changes to allow it to function within the current game mechanics (mainly how comms towers work). I hope these changes will return Shivas to a minimum level of playability.
Testing Photographs and Procedure
Screenshots & Videos
Put screenshots and videos here with an empty line between the screenshots and the
<details>
tags.Changelog
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mapadd: Shivas Snowball is back in rotation.
maptweak: The south east landing zone on Shivas has been relocated to the south west, the dig site in the south west has been similarly relocated.
maptweak: Comms towers on Shivas have been placed in more consistent locations near each other, instead of some of them being on the opposite sides of the map from each other.
/:cl: