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Tower Settings

fnar edited this page Feb 17, 2022 · 14 revisions

Tower refers to the above-ground area of the dungeon, including the stairway (or whatever other construct) that leads to the first floor.

Structure

  • Object
    • "type" : String - See Types below,
    • "theme" : See Themes

Types

  • "BUMBO" - Really? You don't know Bumbo? Go watch Mumbo Jumbo!!
  • "BUNKER" - A modern looking military bunker (unused)
  • "ENIKO" - The tall slender towers found in mountains, designed by Enichan
  • "ETHO" - Death Games hub from MindCrack(TM) Season 4(?) designed by Ethoslab
  • "HOLE" - A totally missing tower with a hole rather than stairs (unused)
  • "HOUSE" - A traditional two story house, often found in forests
  • "JUNGLE" - A large temple with grass, logs, and jungle leaves. Typically found in jungles
  • "PYRAMID" - A temple type structure found in deserts
  • "ROGUE" - The default tower type
  • "RUIN" - A crumbled rogue tower (unused)
  • "TREE" - A large tree
  • "VILLAGER_HOUSE" - It's a villager house.
  • "WITCH" - A tall house-like structure found in swamps

Example

A quartz pyramid

"tower" : {
	"type" : "PYRAMID",
	"theme" : {
		"base" : "QUARTZ"
	}
}

Images

BUNKER

image

VILLAGER_HOUSE

image