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Releases: heroiclabs/nakama-unity

v3.14.0

05 Nov 10:10
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Notable changes

Changed

  • Update to use Nakama and Satori .NET 3.14.0 release.

v3.13.0

10 Jul 15:39
b57e1d9
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Notable changes

Changed

  • Updated to use the Nakama and Satori .NET 3.13.0 release.

v3.12.1

30 May 18:15
a3bc0b7
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Changed

  • Updated to use the Nakama and Satori .NET 3.12.1 release.

v3.12.0

08 Apr 16:01
a00ccde
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Changed

  • Updated to use the Nakama and Satori .NET 3.12.0 release.

Fixed

  • Removed unnecessary reference to old Nakama Unity version in Demo scene.

v3.11.0

08 Mar 16:56
5c9e3fa
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Changed

  • Default socket adapter changed from WebSocketAdapter to WebSocketStdlibAdapter. This is done to utilize the native .NET Websocket library for improved stability and maintenance.
  • Updated to use the Nakama and Satori .NET 3.11.0 release.

v3.10.1

12 Dec 15:21
220e123
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Changed

  • Retry functionality restored for UnityWebRequest.Result.ConnectionError.

v3.10.0

21 Nov 19:52
07b6a42
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Changed

  • Updated to use the Nakama and Satori .NET 3.10.0 release.
  • Restricted retry attempts to more specific 500-level error codes from the server.

v3.9.0

11 Aug 18:44
3e1d332
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Changed

  • Updated to use the Nakama and Satori .NET 3.9.0 release.

v3.8.0

12 Jun 12:34
e4667af
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Changed

  • Updated to use the Nakama and Satori .NET 3.8.0 release.

v3.7.0

10 Mar 16:55
06d3f2b
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Changed

  • Updated to use the Nakama and Satori .NET 3.7.0 release.

Fixed

  • Fixed an issue where the OnClose event would not fire in Unity WebGL.