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Cibbi edited this page May 18, 2019
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Minimum Inspector Level | Basic |
Available since | 1.0 |
Main normal map used for the material, defines how light interacts with the surface, commonly used in games to make surfaces a bit more detailed, and also one of the most common tricks to make people believe that there is more geometry in a mesh, kinda fails the last point in vr, but is still a nice touch if done properly.