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Cibbi edited this page May 18, 2019 · 4 revisions
Minimum Inspector Level Basic
Available since 1.0

Main normal map used for the material, defines how light interacts with the surface, commonly used in games to make surfaces a bit more detailed, and also one of the most common tricks to make people believe that there is more geometry in a mesh, kinda fails the last point in vr, but is still a nice touch if done properly.

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