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Occlusion ramp offset
Cibbi edited this page May 18, 2019
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3 revisions
Minimum Inspector Level | Normal |
Available since | 1.0 |
Occlusion ramp offset is used to decide how much the occlusion map is affecting the toon ramp shading, the end result is that more occluded parts will be shaded with a lower part of the toon ramp.