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Map Editor
Gabbi (Rickisthe1) edited this page Dec 31, 2024
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This tab is the core workspace for editing your loaded project's map data. Whether you're repositioning an NPC or designing a custom map, this is where the changes take place.
The Tile Data settings apply to the area highlighted in yellow, known as the Sector Highlighter. To apply changes, right-click on a sector to highlight it, and then use the settings provided in this section.
- Overworld Sprites
- Battle Backgrounds
- Battle Sprites
- Title Screen
- Window Graphics
- Logos
- Fonts
- Animations
- Swirls
- Introduction
- Translating The Main Text
- Trying Out Your Translation
- Translating Enemies and Items
- Modifying Game Fonts
- Translating Misc Text
- Translating and Adjusting Menus
- Export and Modify Compressed Graphics
- HP/PP text box graphics
- Cast Credits
- Staff Credits
- Translating "THE END... ?" Animation