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Individual Contributions
rmberriman edited this page Oct 19, 2018
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Information about which members of the team did which parts of the project are listed below:
Part | Segment | Member | Percentage |
---|---|---|---|
Civil Engineering Minigame | Pair Programming | Sean Oldfield | 50% |
Civil Engineering Minigame | Pair Programming | Carl Tang | 50% |
Software Engineering Minigame | Level design | Simon Su | 50% |
Software Engineering Minigame | Draggable instructions | Reuben Rakete | 50% |
Electrical Engineering Minigame | Pair Programming | Rebekah Berriman | 50% |
Electrical Engineering Minigame | Pair Programming | Tina Chen | 50% |
Game Lobby | Pair Programming | Franklin Wang | 50% |
Game Lobby | Pair Programming | Winston Zhao | 50% |
List of members personal contributions since the prototype:
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Game World
- Franklin: Storyline, merging. Playtesting. Documentation: Wiki documentation
- Winston: Achievements, user interface work and style guide. Playtesting. Documentation: Wiki documentation
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Minigame: Civil Engineering
- Carl: Block rotation checking policies, double-click experience improvement, additional levels building, add exit canvas on game end, improve tile moving animation along with game control button disabling/enabling, code commenting and reformating. Documentation: Wiki Documentation
- Sean: Structure behind rotation checking, GUI Update, Tutorial Improvements, Animation Fixing when cars would sometimes not change direction, additional levels design, double block grabbing fix, collision detection on cars, performance refactoring of code, and commented code. Playtesting of the minigames and the general game world. Documentation: Wiki documentation
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Minigame: Electrical Engineering
- Rebekah: Implemented multiple drop zones and personalised user feedback, designed and implemented additional levels, made tutorials in-game and selectable, and commented code. Playtested all the minigames and the storyline. Documentation: Final Prototype Checklist, Serious Concept Mapping and Wiki Documentation.
- Tina: Implemented timer functionality and scoring, designed and implemented additional levels, made tutorials in-game and selectable, and commented code. Playtested all the minigames and the storyline. Documentation: Final Prototype Checklist, Serious Concept Mapping and Wiki Documentation.
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Minigame: Software Engineering
- Reuben: Implemented comparison instructions with two dropdowns, Fixed scaling of UI in the software game. Improved layout and logic of levels with Simon. Play-testing of all minigames and storyline, as well as Wiki and code documentation.
- Simon: Implemented BaseFloorGenerator for generating floor tiles. Implemented the layout and logic of all levels, robot movements based on different instructions. Asset creation and general play-testing as well as Wiki and code documentation.
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