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Tester 2
Sean Oldfield edited this page Oct 17, 2018
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Group 1 (Sze E O)
Features | Achieved (Y/N/P*) | Comments |
---|---|---|
An engaging game world layout to go with the storyline (e.g. with scenes, objects, and actors) and/or One completely playable level | Y | |
A clear game objective | Y | |
Central character (or avatar) design and functionality (or another related/corresponding feature if your design does not include a central character.) | Y | |
Various other characters with different mechanics (e.g. actions, speech, movement.) | Y | |
A scoring system (e.g. points/time – either explicit to player or implicit; provide details of how its implemented if implicit, including examples in code.) | P* | Scoring system wasn't so clear at the current version |
A welcome screen (e.g. select a game, return to welcome screen and ability to start again.) | Y | |
An exit screen (e.g. to congratulate player if finished all designed levels or to alert player to indicate game over.) | P* | Need exit screen for minigames |
Multiplayer | Y | |
Other | * Some collision boxes are too big for lobby * Small variations in details in each minigame. |
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