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Tester 3
Sean Oldfield edited this page Oct 17, 2018
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Group 4 (Pander)
Features | Achieved (Y/N/P*) | Comments |
---|---|---|
An engaging game world layout to go with the storyline (e.g. with scenes, objects, and actors) and/or One completely playable level | Y | |
A clear game objective | Y | |
Central character (or avatar) design and functionality (or another related/corresponding feature if your design does not include a central character.) | Y | |
Various other characters with different mechanics (e.g. actions, speech, movement.) | Y | |
A scoring system (e.g. points/time – either explicit to player or implicit; provide details of how its implemented if implicit, including examples in code.) | P* | Scoring system not easily visible in the Software Minigame) |
An exit screen (e.g. to congratulate player if finished all designed levels or to alert player to indicate game over.) | Y | Exit screens in the minigames themselves, and the diploma at the end when you finish |
Multiplayer | Y |
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