-
Notifications
You must be signed in to change notification settings - Fork 3
BRMT1ADVNAVYGUN
(Jip) Willem Wijnia edited this page Jun 6, 2024
·
2 revisions
Spearhead Tech 1 Anti-Navy Defense |
|
---|---|
Source: | Total Mayhem |
Unit ID: | brmt1advnavygun |
Faction: | Cybran |
Tech level: | 1 |
Health: | 8000 |
Armour: | Structure |
Energy cost: | 20000 |
Mass cost: | 2000 |
Build time: | 1800 |
Vision radius: | 28 (0.56 km) |
Water vision radius: | 10 (200 m) |
Motion type: | RULEUMT_None |
Buildable layers: | Land water |
Weapons: | 2 (Details) |
Wreckage: |
7200 1620 |
"Spearhead" is a Cybran structure unit included in Total Mayhem. It is classified as a tech 1 anti-navy defense unit.
Contents
Hover over abilities to see effect descriptions.
- Torpedo Defense
- Aquatic
This unit counts as SIZE4
for adjacency effects from other structures. This theoretically means that it can be surrounded by exactly 4 structures the size of a standard tech 1 power generator, which is accurate; meaning it can get the maximum intended buff effects.
The following orders can be issued to the unit:
Disintegrator Pulse Laser
Target type: |
RULEWTT_Unit (Anti-Ship) |
Projectile: | CDFProtonCannon01 |
DPS estimate: | 400 (?) |
Damage: | 400 (?) |
Damage radius: | 2 (40 m) |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 105 (2.1 km) |
Min range: | 15 (300 m) |
Firing cycle: | Once every 2.0s (?) |
Anti Torpedo Solution
Target type: |
RULEWTT_Projectile (Anti-torpedo) |
Projectile: | CIMAntiTorpedo01 |
Damage: | 2 (?) |
Damage type: | Normal |
Max range: | 35 (0.7 km) |
Min range: | 5 (100 m) |
Firing cycle: | Once every 0.7s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 9 kills gives: +800 (+2/s)
- 18 kills gives: +1600 (+4/s)
- 27 kills gives: +2400 (+6/s)
- 36 kills gives: +3200 (+8/s)
- 45 kills gives: +4000 (+10/s)
Categories : CYBRAN · TECH1 · ANTINAVY · STRUCTURE |
[Show] Total Mayhem