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BRNST2ADVBATTLESHIP

(Jip) Willem Wijnia edited this page Jun 6, 2024 · 2 revisions

"Refiner Class": Tech 2 Advanced Battleship

Refiner Class
Tech 2 Advanced Battleship
Source: Total Mayhem
Unit ID: brnst2advbattleship
Faction: UEF
Tech level: 2
Health: 50000
Armour: Normal
Energy cost: 58000
Mass cost: 4800
Build time: 6500
Vision radius: 45 (0.9 km)
Water vision radius: 45 (0.9 km)
Radar radius: 90 (1.8 km)
Sonar radius: 45 (0.9 km)
Motion type: RULEUMT_Water
Movement speed: 2.4 (48 m/s)
Weapons: 12 (Details)

"Refiner Class" is a UEF naval unit included in Total Mayhem. It is classified as a tech 2 advanced battleship unit.

Contents
  1. Abilities
  2. Order capabilities
  3. Weapons
  4. Veteran levels

Abilities

Hover over abilities to see effect descriptions.

  • Anti-Air
  • Radar
  • Sonar
  • Torpedoes

Order capabilities

The following orders can be issued to the unit:

Weapons

Quantum Cannon (×6)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
Projectile: BRNT2BTproj
DPS estimate: 184 (?)
Damage: 350 (?)
Damage radius: 2 (40 m)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 80 (1.6 km)
Firing arc: 180°
Firing cycle: Once every 3.8s (?)
Quantum Cannon

Target type: RULEWTT_Unit
Projectile: BRNT3BTproj
DPS estimate: 237 (?)
Damage: 450 (?)
Damage radius: 2 (40 m)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 100 (2 km)
Firing arc: 280°
Firing cycle: Once every 3.8s (?)
Zealot AA Missile

Target type: RULEWTT_Unit
(Anti-Air)
Projectile: CAAMissileNanite02
DPS estimate: 69 (?)
Damage: 50 (?)
Damage instances: 4 projectiles
Damage type: Normal
Max range: 65 (1.3 km)
Firing cycle: Once every 2.9s (?)
Quantum Cannon (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNST2ADVBATTLESHIPproj
DPS estimate: 270 (?)
Damage: 450 (?)
Damage radius: 3 (60 m)
Damage instances: 3 projectiles
Damage type: Normal
Max range: 110 (2.2 km)
Firing arc: 310°
Firing cycle: Once every 5.0s (?)
Chrono Torpedo

Target type: RULEWTT_Unit
(Anti-Naval)
Projectile: TANAnglerTorpedo01
DPS estimate: 90 (?)
Damage: 150 (?)
Damage instances: 4 projectiles
Damage type: Normal
Max range: 45 (0.9 km)
Firing cycle: Once every 6.7s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: NULLWEAPON
DPS estimate: 0 (?)
Damage: 0 (?)
Damage radius: 0
Damage type: Normal
Max range: 110 (2.2 km)
Min range: 0
Firing arc: 90°
Firing cycle: Once every 20.0s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 25 kills gives: +5000 (+3/s)
  2. 75 kills gives: +10000 (+6/s)
  3. 120 kills gives: +15000 (+9/s)
  4. 160 kills gives: +20000 (+12/s)
  5. 200 kills gives: +25000 (+15/s)
Categories : UEF · TECH2 · MOBILE · ANTIAIR · NAVAL
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