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BROAT2EXGS
(Jip) Willem Wijnia edited this page Jun 6, 2024
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Galaxy Tech 2 Advanced AA Gunship |
|
---|---|
Source: | Total Mayhem |
Unit ID: | broat2exgs |
Faction: | Aeon |
Tech level: | 2 |
Health: | 15000 |
Armour: | Normal |
Energy cost: | 80000 |
Mass cost: | 5600 |
Build time: | 4000 |
Vision radius: | 41 (0.82 km) |
Water vision radius: | 10 (200 m) |
Radar radius: | 75 (1.5 km) |
Motion type: | RULEUMT_Air |
Movement speed: | 7 (140 m/s) |
Elevation: | 11 |
Weapons: | 8 (Details) |
Wreckage: |
13500 4536 |
"Galaxy" is an Aeon aircraft unit included in Total Mayhem. It is classified as a tech 2 advanced aa gunship unit.
Contents
Hover over abilities to see effect descriptions.
- Anti-Air
- Radar
The following orders can be issued to the unit:
Quantum Autoguns (×4)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | ADFQuatumAutoGun01 |
DPS estimate: | 200 (?) |
Damage: | 30 (?) |
Damage radius: | 1 (20 m) |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 35 (0.7 km) |
Firing cycle: | Once every 0.3s (?) |
Zealot AA Missile
Target type: |
RULEWTT_Unit (Anti-Air) |
Projectile: | AAAZealotMissile01 |
DPS estimate: | 667 (?) |
Damage: | 200 (?) |
Damage type: | Normal |
Max range: | 41 (0.82 km) |
Firing cycle: | Once every 0.3s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BROT3BTBOTproj |
DPS estimate: | 13 (?) |
Damage: | 150 (?) |
Damage radius: | 3 (60 m) |
Damage type: | Normal |
Max range: | 35 (0.7 km) |
Min range: | 0 |
Firing arc: | 120° |
Firing cycle: | Once every 11.8s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit
|
Projectile: | NULLWEAPON |
DPS estimate: | 0 (?) |
Damage: | 0 (?) |
Damage radius: | 0 |
Damage type: | Normal |
Max range: | 41 (0.82 km) |
Min range: | 0 |
Firing arc: | 90° |
Firing cycle: | Once every 20.0s (?) |
Air Crash
Damage: | 1244 |
Damage radius: | 3 (60 m) |
Damage type: | Normal |
Flags: | Damage friendly |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 30 kills gives: +1500 (+2/s)
- 60 kills gives: +3000 (+4/s)
- 90 kills gives: +4500 (+6/s)
- 120 kills gives: +6000 (+8/s)
- 150 kills gives: +7500 (+10/s)
Categories : AEON · TECH2 · MOBILE · AIR |
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